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Greetings, dear fellow MMO enthusiasts! Husky has something special for you today, a New World boosting service page. We’ll try to cover most of the fundamental aspects of the game to get you interested! Most of the information in this guide has been gathered by a specific Husky employee, from which perspective this story will be told.
New World is an MMORPG or Massive Multiplayer Online Role-Playing Game on August 31st, 2021. Those who pre-order will be able to get into the actual beta that starts on July 20th, which We highly advise if you end up playing this game on release. There’s a lot to learn, especially in PvE and PVE mechanics, which help give you a leg up when you jump into the world.
But what exactly is New World, other than an MMO? In terms of story, it seems fate has summoned you, and on the way to where it’s leading you, your ship crashes, and you end up on the shores of Aeternum, which is the mainland for the New World, progressing there is going to be fast with our masterful boosts. After the wreckage, creatures known as the corrupted appear before you. These creatures are designed in a way to end you. Not to mention that there are also players who will want to kill you, but we’ll get into PvP factions and territory control a little later.
First, let’s talk about the tools available to you as you go through the game for a PvE experience in terms of progression. So basically, how this works is in the beginning, you’re going to have access to a certain amount of weapons that you will find as you go through the world, kill mobs, slay things, open chests, and complete quests so on and so forth – typical PvE experience.
You’ll have grades of weapons ranging from uncommon to legendary. Interestingly, players can find legendaries at any point in the game. Our boosters are already studying the available information and videos to be ready to provide you with cheap item services in the New World. Some places are more common than others, but according to personal experience, I’ve seen legendaries appear at a low level and witnessed legendaries appear at a high level. As of the closed alpha in August 2020, there are nine weapon types with more to come. These types of weapons include one-handed swords, one-handed rapiers, two-handed hammers, great two-handed axes, spears, a throwing axe or hatchet, two-handed fire or life staffs, bows, muskets, and shields. But shields aren’t classified as weapons, and they’re just there. They’re part of the one-handed sword tree, but you will find out when you get into the game.
In the future, the developers are planning on releasing two-handed swords, polearms, maces, more two-handed staffs for different magic schools, magical gauntlets, and even pistols. So how this will work is that you select two of these weapons as you go through the game, and your goal is to create your ultimate combo. So let’s say you want to go with one-handed swords and one-handed rapiers, to have a mixture of slash attacks and thrusting attacks. Or maybe you want to go with more of a heavy weapon build with two-handed axes, two-handed swords, or two-handed axes and two-handed hammers. Deciding on which build you want will require you to pay attention to how you’re building your character. Husky will have a professional New World assistant ready to boost your skills. As you continue to level up, you’ll gain two things: weapon affinity, which will allow you to learn new skills for the weapon you’re using most of the time, and you’ll also gain character experience. As you level up, you’ll get access to stat points that you can allocate in terms of how you want your particular build to be. For example, if you wish to reduce cooldowns when you’re casting spells, then focus stat might be a good way for you. Increasing your damage with attacks might require some intelligence stat. Are you going for more weapons that require accuracy? Then you’ll probably want to focus on dexterity stat. A game that doesn’t have any fundamental auto-lock skills means that you’ll have to aim your weapons manually. You’ll have to aim your rifle and your bow to be accurate. This can be very useful if you’re the type of player who likes to snipe monsters from afar or enemy characters from the top of the castle walls when your guilds or company’s castle is being sieged. You have to think about many things when trying to dive into New World or Aeternum and put together the perfect character you want to play without using any cheap tricks or asking boosters to do it for you. And that’s just the beginning. In terms of the PvE experience, there are also professions such as carpenter, blacksmith, or herbalist. Don’t forget to consider all these things as well.
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In terms of peaceful content, you can harvest various resources. Collect simple stones lying everywhere around, chop down trees when you have acquired the necessary skill, gather herms growing on the bushes near dangerous monster spawns, or mine out gems from deep caves. If you are looking for more crafting experience, the devs also recently introduced fishing, a great addition. It is a ton of fun, so while mastering professions or exploring the wilderness, there are so many things that you can do.
If you are curious about other PvE gameplay features, recently, five-person dungeons have been added. You’ll have to solve some puzzles inside as you continue to clear mobs through the dungeon. There’ll also be elite mobs, or maybe even actual bosses that you’ll have to tackle. We are unsure since the real bosses in the game are usually rather large. The endgame content promises to be huge. And Husky promises that the range of boosting services we’ll offer for the New World will be huge. An entirely new region just has recently been added to the game. It’s known as the Ebonscale Reach. It is hard to tell its particularities, except that the art style is drastically different from anything I’ve experienced in Aeternum during my alpha gameplay.
It feels good that the PvE experience is continually being improved, now with five-person instances and other dungeons in the open world that you can participate in. Also, another novelty has been recently added, which is a new elite mob system, but we do not possess much exact information now. So, just from crafting professions, content, and bosses of open world, instances, dungeons, and raids, you’ll have your hands full as you get into the world, even for PvE alone.
Let’s move to the PvP part of the game now. It is impossible to cover all mechanics and aspects, so let’s explain the main processes. When we look at PVP, there are a couple of things that need to be understood. There are currently three factions in the game. As you go through the initial story quest, you’ll pick a faction. Remember that once you pick a faction, you won’t be able to change it at this character, so choose wisely. Please think of this like Alliance versus Horde, except there are three now. Within the faction, there are also companies. These are similar to guilds. So the company leaders in the New World will often buy help from other carries. You can help any members in your faction if you’re participating in siege wars or outpost rush. The siege is understandable – a classic MMO siege. The Outpost Rush is like battlegrounds, except you’re fighting for control of resources. It looks like you won’t be able to get these resources by any other means. I contacted developers in chat on a particular stream, and they told me that each of these factions would have its lore! That way, you can identify with the faction of your choosing as you continue to go through the story.
Let’s talk briefly about these factions to start thinking about which one you want to join. The first one is Marauders. They’re a military force that is fighting for a free nation. They fought so that everyone had the freedom to live their life how they wanted. That’s the motto of the marauders. The next one is the Syndicate. They’re based on intellect and trying to bring in a new age of enlightenment. Illuminati confirmed? The last faction is the Covenant. It is a militant order taking responsibility for cleansing the land of heretics, meaning anybody who doesn’t support their ideas. This faction is highly radical, but we’ll learn more from the lore later. Each of these factions has its special armor and look to them, so you can expect your faction to look a particular way if you’re getting the faction-specific gear.
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Once you’re in a faction and decide to toggle PvP on to get the experience bonus, you can fight the players from opposing factions practically anywhere. It will help us provide even faster boosts and make customers happy in the New World. Another essential feature is territory control. How does it work? After a player or a company gathers a certain amount of golden resources, they may claim a fort. Once you’ve got the fort under control, you’ll also start controlling the area. Your company will start receiving a certain amount of taxes for transactions that happen in your dwelling. If you’ve played countless MMOs and are left with the feeling of “I wish there was more to do with my guild than just dungeons or putting on a tabard,” or just wishing to tell other people that the guild you’re in is the best, we’ve got good news for you. Once your guild controls the territory, and you own a fort, and within that fort, there is a city or a hamlet or a tiny village. The cool thing is once you own this, it is possible to appoint quests on the quest board. This will allow other people to take on these quests, bring in resources and help you build your city. You’ll be able to upgrade your settlement from level 1 to 7, and so your tiny hamlet will grow akin to a metropolis. Or your fortress will grow from a bit of wood shack to a castle or a citadel! Feel free to order a boost if you’re struggling by yourself in the New World.
Being part of a guild, the little stuff you do matters. As you upgrade your city or your castle, you’ll get access to more features. Craftsmen will get access to higher-tier crafting stations to make some of the best equipment in the game. Even if you are not into crafting, the battles you fight, the wars you wage, the enemies you slay, the materials you gather all of these can be contributed to your fellow guildmates who are into crafting. That could help the city level up, so your craftsmen in the guild will learn to make better equipment for your team. Then you guys can improve and grow as a team, as a unit, as a family, instead of just people you see in the game that you wear the same t-shirt from time to time. There would have even been no meaning in ordering boosters, no matter how cheap their help in the New World was.
These are some of the things that I enjoyed during my playtime, and it’s the first time that I felt that when I played a game, the things that I did for my team made a difference! So far, this resource development thing has been one of my favorite things in the game, along with the combat and leveling systems.
As I mentioned before, the developers have recently introduced the Outpost Rush. It is like a battlegrounds-like PvP, yet more frequent than sieges. Siege Wars in this game are 50 v 50 PvP battles and only can happen once every so often. But the Outpost Rush is a 20 v 20 clash for control of precious resources that you won’t otherwise have access to. So it makes Outpost Rush a relatively small-scale battle that will allow you to engage and have fun and kill people or get killed. Once the New World releases, we’ll offer some fast boosts of this game mode. Another cool feature is that instead of players just fighting for control over their territories. Monsters can also besiege you. High-level monsters of 50 plus levels will lay siege to your city, and you and your mates will have to defend against this siege, or your city will be leveled down. Certain materials or crafting stations in your city will be leveled down if you cannot protect your village. This nifty feature focuses on a pure PvP and moves the scales to the PvE side.
New World seems to be shaping up to be one of the best and most unique MMOs that Husky boost seen in recent history. The only possible new-gen competitor might be the Ashes of Creation. So this gives me hope that these games will grow in rivalry. The game launches on August 31st. If you have pre-ordered it, you’ll be able to start on July 20th in closed beta. I can’t wait to finally embrace the realm of Aeternum and farm huge loads of resources for my faction, which is probably going to be the Syndicate. With that, we’ve arrived at the topic. If you feel like investing in another game, check out our WoW boost store, and choose something for yourself. Until then, farewell.
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