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How to Find Your Perfect Role!

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How to Find Your Perfect Role!

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This guide explores how to choose a main character in Valorant, emphasizing the importance of repetition, map-specific strategies, and flexibility in team compositions for optimal gameplay.
🕑 2 Minutes: reading time
⏳ Popularity: HOT

Finding your perfect Main in Valorant can be incredibly daunting, but thankfully, there are tips and tricks that you can use to find the best match that you’re going to pop off with and easily climb the ranks. Before we even find what the perfect Main for us is, we need to ask: Is it even correct to have a Main in the first place? How many characters should you realistically actually try to grind? Is there only one that you should be playing the most, or are there three, four, five, or should you be able to flex and play every single character in the game? What is actually best for you and your Development?

Well, you’ve got to understand that there actually is a relationship between Development and Flexibility, and there’s such a thing as being too flexible. Mainly when you are developing, one of the things that you are trying to learn how to do is how to use your gunplay, your movement, and your positioning in combination with your abilities. Every single character has different tools and abilities to use, meaning that how you approach situations, how you position, and how you fight is going to be very different from one character to another. This really means that the more characters you play, the harder it is.

The Importance of Repetition in Learning

It is crucial for you to get repetition and learn various things. Take this for example: let’s say that you played Bind and the first time you played Bind, you selected Raze. But then, five maps later, you run into Bind again and this time, you are going to play Yoru. Now, this could be a major problem, and you might be asking why. I played Raze a whole bunch of other times on a whole bunch of other maps, and see, that’s the problem. You need to have repetition in the same environments over and over again, with the same toolset.

The Importance of Consistency and Focus in Character Selection

This basically means all the things that you learned the first time you played Bind with Raze, you can’t use the next time because you’re playing a different character that has different tools, which means everything about them, from their positioning to the fights they can take, is fundamentally different. The problem is, there are a lot of other variables that move as well, like what your team is playing, what the opponents are playing, and the skill levels of each and every one. So, knowing this means that you want to try to have especially map consistency with your agent and more than that, make it so that you’re not overly flexible with the characters you’re picking. As in, you’re trying to minimize the number of characters that you’re playing.

Now, does this mean that you should be one-tricking and finding only one Main to play? No, not necessarily. But it does also mean that you should not be playing four, five, six, ten characters because you’re not going to get repetition with each one, and this could really stagnate your progress. Now, something to remember is that regardless of what role

Mastering Gunplay in Valorant

Regardless of the role you’re playing, there’s still one common theme: you’ve got to shoot your gun. Many people think that only duelists need to have exceptional aim, but the reality is some of the best aimers in the game are playing support roles for their team. For example, check out the series G2 played where recently Vin dropped 100 kills; he had just as many kills as Asbos. If you’re going to play Valorant, you’ve got to learn how to aim, plain and simple. But luckily for you, that’s what our Aim God Master Class is designed to teach you. It’s an hour-long course that breaks down every fundamental concept required to aim like a pro in Valorant.

Choosing Your Main Character

Now, what does this mean for picking your Main or your Main set of characters? The first thing that I’ll say is any character can make it to Immortal or even Radiant. It really doesn’t matter what the meta is; you can still make it to the highest levels of play. Gun skill and gunplay matter a great deal in this game, and every single character, even the ones that are weak in the meta, still have abilities and tools that you can use and master to give yourself a leg up on the competition, even in the highest ranks of play.

Choosing Characters Based on Enjoyment Over Meta

So, really, my advice is to pick the characters that you want to play, not necessarily the characters that fit into a meta. Metas can change, but if you truly enjoy the characters that you’re playing, you’re going to be able to put in more hours and be more attentive to developing those characters, meaning that you’ll become better than if you were grinding a character just because you think it’s going to get you wins. When really, that could just make you get burnt out and not enjoy the game as much as you otherwise would, and you’re never going to grind enough to get good anyway.

Just because we aren’t picking our mains based on the meta doesn’t mean that we should ignore the meta entirely because knowing what characters are popular can help you understand which characters of yours fit best on certain maps against what is being played most often.

Optimizing Character Choices on Specific Maps

Suppose you really like playing KAY/O and Raze. On a map like Ascent, you are more inclined to play KAY/O because the map geometry plays to KAY/O’s strengths, allowing you to execute lineups with your flashes and to deny utility with your knife. You’ve learned that KAY/O is very effective on this map, and there are professional players utilizing strategies that you can emulate with this character, so it fits perfectly with the meta and a character that you like to play, combined into one.

Adapting to Map Specificities with Different Characters

Then, you can use your other Main, Raze, for some of the other maps that are better suited for her specifically. This doesn’t mean that you can’t play KAY/O on non-meta maps, and it doesn’t mean that you can’t play Raze on non-meta maps for her, but it does mean that when those things line up, you try to play towards that. You try to enforce it because you know it’s very objectively powerful. You can see the strategies that are being used, and it’s going to allow you to better have your hero pool match what is objectively the strongest strategies in the game at the highest level.

Developing and Climbing the Ranks with Effective Strategy Emulation

So that you have a model or strategy to emulate and utilize in your games, and it’s a great way to develop and grow as you start to climb the ranks. You’re going to go up against more and more meta picks, and you’re going to understand how your character fits up against a lot of the meta characters and directly be able to study strategies that they use to still succeed with that character in that meta.

So we talked about playing characters that you want to play; we talked about playing characters that fit maps and map metas, and maybe even developing an agent map meta where you have certain characters that you like to play on certain maps, and you replicate that over and over again.

Flexibility in Team Composition and Role Adaptation

But there is a third amount of Flexibility, which is just playing what you need to play for a team composition to make sense, and this is the one that is the gray area, right? Because this is never going to be your perfect Main when you’re thrown to a role that you don’t normally play or a character you don’t normally play; this means.

Adapting to Different Maps and Characters

When you’re being put on something that maybe doesn’t interest you as much, maybe you don’t grind, or maybe you’re not as comfortable on, it could be worthwhile to learn some of these characters. I think it’s even better to be someone that is willing to be flexible on maps that you’re not the most comfortable with. Back to the Ascent example: if you’re a KAY/O Main and you really love to play KAY/O, when you get Ascent, you know that that’s your KAY/O map. Lock KAY/O—don’t fill, just play your best character, the character that you like to play on his best map, and just lock it.

Choosing Flexibility Over Comfort

But on other maps where maybe the optimal pick here is not either of your two mains, Raze and KAY/O, you’ll still play these characters and you’ll still frag out and get them to work. However, you know that they aren’t your best maps for these characters. That could be a situation where you’re more willing to flex because you know that you’re not going to necessarily perform insanely on the characters that you normally play.

This doesn’t mean that you don’t pick them and you don’t play them, but it does mean that you don’t maybe autolock them. You give other people an opportunity to pick what they’re most comfortable with because you know that this is not going to be your most comfortable situation.

Emulating Professional Team Strategies

And I think in a similar way that professional teams have maps that they are slam dunk winning and other maps that they are going to have a really hard time beating, it’s perfectly okay for you to have maps that you are super confident autolocking the characters that you want to play because you’re confident in your ability to make them work and have a high win rate on your mains on those maps. Then there are other maps that you can allow yourself to just be.

Mastering Team Composition Strategies

The stabilizing force for a team composition can significantly increase your win percentage on those maps just because you’re creating better team compositions than you otherwise would have when you’re, for example, having a no-smoke or an all-duelist composition. So, be the absolute carry and make it so on the maps that you’re super confident with, and autolock and just hard carry. Then, on the maps that you’re not as comfortable with, be someone who plays what the team needs.

Adapting Strategy Across Different Maps

This is one of many strategies. I would say that there isn’t a perfect strategy here, but I do think that if you can keep your win rate around 50/50 on some of the maps you’re not crazy confident with right now, and then have a really high win rate on the maps that you are really comfortable with, then you’re going to have a really high positive win rate overall, and you’re going to start climbing pretty aggressively.

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