Good day to you, friends! It’s about time we’ve touched the 1-20 level boost for the Great Axe, a complete AOE monster in New World. It tears apart the competition when it comes to the area of effect damage. It is also an amazing weapon for PVE and, possibly, a must-have for clearing content like Expeditions due to its ability to make quick work of multiple enemies at once. Anyway, we’ll tell you about the advantages and recommended pairs for this weapon.
For the Great Axe, we will be focusing on its damage and the reason why its AOE abilities are a cut above the rest. Later we will get into the weapons I think will make an amazing pair with it. The Sword and Shield, for high damage tanking, and the Hatchet that gives you unbelievable amounts of damage and tons of up-close abilities that make you just want to run straight in the fight and rip everything apart. So now let’s get into what the Great Axe is and its abilities that make it so good at cleaving down groups of enemies in NW even in the process of leveling from 1 to 20 in our service’s opinion.
The Great Axe is a melee weapon that scales solely from strength, it has two skill trees called Reaper and Mauler, Reaper focuses on single target damage with a little self-healing, and has a taunt for tanking, and aside from the taunt and a few passive abilities it doesn’t offer anything to boost our AOE potential but we will cover it nonetheless. Mauler tree focuses on AOE damage and a fair amount of crowd control. This tree is what really sets the weapon of our interest apart from the crowd. First, let’s look at the Reaper tree, its abilities, and passives that will help us pump out the damage. All of that is going to be crucial, especially if you are planning on powerleveling your Great Axe 1-20 singlehandedly, without using our New World services.
The first ability is Charge, where you literally charge 10m dealing 130% weapon damage when you reach a target or press the Left Mouse Button. This ability has Unstoppable, which means the attack can’t be interrupted. The second ability is Reap. You extend your axe 5m, pulling foes to you and dealing 107% weapon damage. This ability also has a taunt for 4 seconds if you have a Carnelian gem equipped in your Great Axe. This skill has 3 passives of note. The first is The Collector, where reap range is increased to 8m. The second is Hunger that heals yourself for 30% of the damage done by Reap. And the third is Fatal Attraction: after you pull with Reap, you do a spin attack, dealing 122% weapon damage. This ability is the only tank ability on the Great Axe and is the reason it will be an excellent tank weapon with high damage. Simply because it allows you to pull enemies right to you, locking them in range for all of your other AOE abilities, which we will get into soon. Now, the third ability is named Execute. It is a powerful overhead attack that deals 175% weapon damage. Execute deals 30% more damage versus foes under 50% health. This skill is a power spike, it significantly accelerates the process of leveling the Great Axe 1-20 by our NW boosting professionals.
There are 4 notable passives on this tree that pair really well with stacking up multiple enemies and helping you self-heal a massive amount of health. The first is called Greed, where light attacks give 10% damage for 5 seconds which stacks up to 3 for a total of 30% damage. The second is Critical Gains. It makes the critical hits heal you for 10% of the damage dealt. The third is Keen Edge, which simply increases critical damage by 15%. The fourth is called Critical Condition, which makes your Great Axe attacks against enemies below 50% health crit 15% more often. These passives are insane if you go with a build that offers a little more crit. If you do a massive pull, you might be able to outheal the damage with all of your crits. Thus, making buying our 1-20 Great Axe level carry extremely profitable for your New World avatar.
Now, let’s get into the Mauler tree. I think it is now that you guys will start to see why this weapon might be the best when it comes to AOE content. The first ability is the Whirlwind, a spin attack dealing 50% weapon damage to all nearby foes. If you hit a foe, spin again, with a maximum of 4 spins. You can also move while spinning. This attack cannot critically hit. It has 3 passives of note. The first is called Gusting Winds, it increases the Whirlwind’s maximum number of rotations to 7. The second is Unending Winds, it increases Whirlwind’s movement speed by 50% The third is named Surrounded. If you have 3 or more foes around you deal 30% more damage. All in all, it is a devastating ability. While it doesn’t have a ton of upfront damage with the 50% weapon damage, it quickly scales when you can spin up to 7 times and gain 30% more damage. These Great Axe perks are definitely going to make a difference in New World power after the 1-20 leveling boost is concluded
Power of Great Axe in NW grows fast throughout the 1-20 leveling boost.
The next ability is Maelstrom, a fast-spinning attack that pulls targets closer to you and deals 115% weapon damage. It has 2 passives of note. The first one being Storm’s Reach, which extends the reach of the Maelstrom’s pull range by 50%, and the second being No Reprieve, which allows the Maelstrom to do an extra spin attack pulling in foes and dealing 115% weapon damage.
The next ability is Gravity Well. Throw an axe to create a vortex that pulls foes to its center for 3s. Ends with a damaging Burst dealing 100% weapon damage with a range of 10m. With 2 passives of note. The first is called Crowded. It increases burst damage by 10% for each enemy caught in the vortex. The second is Unyielding. Allies gain 20% Fortify while standing in your well. Fortify reduces the damage taken. These abilities, all combined, offer an insane amount of AOE damage along with the ability to keep targets locked into the fight with you, making it very easy for your entire team to stack AOE’s on top of the enemies, giving you extremely fast clear speeds. That’s why Great Axe is heavily favored among the 1-20 NW powerleveling professionals in our service.
But wait! There are 4 passives on this tree that boost the damage even higher. The first one is Heavy Pull, where heavy attacks pull enemies closer to you. The second is Revenge: blocking an attack gives 5% damage for 5 seconds and can stack up to 3 times. The third is named Center of Attention, which makes you gain 10% damage when 3 or more enemies are within 4m of you while holding the Great Axe. And the fourth one is Mauler’s Fury. Attacks increase damage by 5% for 3 seconds and can stack up to 10. So, if we combine the Greed and Frustration passives from the Reaper tree with the passive damage boosts we’ve just mentioned, you’ll get a total of 110% extra damage, if you manage to do everything to stack each passive. On top of that, a total of 140% if you stack it with Surrounded from the Whirlwind ability. These are some absolutely insane amounts of damage, and these passives stack off simple things like blocking attacks and landing light attacks, or just standing close to enemies, making it very easy to get that full benefit. I’m sure you see why I think the Great Axe will be the best for AOE content like massive pulls in Expeditions or pulling a bunch of enemies in the open-world to power level, there’s simply no other weapon that competes with it. We’re telling you, Great Axe is simply amazing in NW, especially after the 1-20 level boost.
Now let’s get into the weapon combo I think will be amazing with the Great Axe and one pair that I didn’t list here is the Ice Gauntlet because the Ice Gauntlet has so much CC and utility it’s an amazing pair with almost every weapon. There is basically no reason to put it in every guide now, is there? Иut if you want to know more about it, you can check out the Ice Gauntlet page to see what it has to offer, it’s a crazy weapon. So now let’s look at the Sword and Shield, as I feel it will match the armament of our interest perfectly for tanking since it has an ability to add more AOE damage along with a ton of survivability, when things get out of hand it will be a good panic weapon. And a nice addition to Great Axe while you will be leveling it from 1 to 20, according to our New World service intelligence.
The Sword and Shield scale from Strength with a side stat of Dexterity. There are two trees called Sword Master and Defender. The first tree we will look at is the Sword Master tree, which has one ability of note, and it’s called Whirling Blade. Deal 145% weapon damage to all foes within 2 meters. Which has 2 passives of note the first is called Opportunity, which allows Whirling Blade to cause 20% Rend for 5s. Rend reduces targets armor. The second is Tactical Strike. It makes Whirling Blade reduce the cooldown on the ability by 10% for each enemy hit. This is a good ability to have to help stack damage while you have everything grouped up. Now, let’s look at the Defender tree, its 3 abilities, and notable passives. The first ability is Shield Bash Deals 50% weapon damage and stuns foes in front of you for 2s. It is also a Taunt gem compatible! With 2 passives of note, the first is called Intimidating Bash, which allows you to perform a shield bash and greatly increase threat and deal 100% more damage. Keep in mind that you can buy a 1-20 level carry not only for the Great Axe but for any other NW weapon as well.
Great Axe is an amazing weapon to order a 1-20 level boost in New World.
The second is the Concussive Bash, which increases the stun duration of the bash by 1 second. This ability is amazing as it will allow you to stun multiple enemies at once as long as they’re in front of you. With the Intimidating Bash, you’ll get 100% more damage while they’re stunned. Now, the second ability is Shield Rush. It allows your avatar to rush forward 5 meters, knocking back enemies and dealing 125% weapon damage to them. With one notable passive called Improved Rush: on a successful hit, all enemies within 5m gain 10% Weaken for 4s. As you know, Weaken debuff reduces outgoing damage. And the third ability is Final Stand. It reduces all damage taken by 30% for 8 seconds. In addition, it is also taunt gem compatible. This ability paired with the Weaken from Shield Rush will give you plenty of time to get healed up and it will be very hard to die. With these two abilities, you’ll make it to where you can pull absolutely massive groups with the Great Axe without fear of dying, and that’s exactly what our New World powerleveling professionals do during the 1-20 services.
Now for the next weapon, and I think this might be my go-to for raw damage output in things like Expeditions, it’s the Great Axe and the Hatchet. The Hatchet is a melee weapon that scales off strength with a side stat of dexterity. It has two trees Berserker and Throwing, and for this guide, we will be throwing the Throwing tree into the trash, and focusing on Berserker.
So let’s take a look at some abilities and passives The first ability is Feral Rush. A sprinting melee attack that causes the player to leap forward, hitting twice. The first hit deals 100% and the second deals 115% weapon damage. The next ability is Berserk and this is the reason we want this weapon. Berserk increases all attack damage by 20% while active. Berserk Mode will be active for 15 seconds. The reason this ability is so nasty is that you get the benefits from active abilities even when you weapon swap, keeping the damage bonus for all 15 seconds which is insane. Now, that skill makes the process of leveling the Great Axe from 1 to 20 much shorter for our New World service providers.
There are 4 passives of note that all get carried over on weapon swap. The first is called On the Hunt, it increases movement speed by 20% while in Berserk Mode. The second is called Berserking Refresh: when Berserk ends, you heal for 30% of your max health. The third is Berserking Purge. Berserk will remove all Crowd Control effects on activation. The fourth is called Uninterruptible Berserk, and it makes your attacks uninterruptible while in berserk. On top of that, you can’t be staggered. An absolutely insane ability with a base cooldown of 15 seconds, meaning you will have this up for almost every enemy pull. The next and final ability is Raging Torrent: perform four fast attacks each dealing 80% weapon damage. And with just one passive that gives 20% haste for 6 seconds, allowing you to move faster. There are a few amazing passives on this tree that give 10% damage for every enemy within 5m of the player with no cap, and another called Defy Death, where when you receive lethal damage, your health is reduced to 0, and you gain immortality for 4 seconds. This weapon combo is extremely good with amazing damage, it allows you to stick you any target and not be interrupted or staggered, and it’s simple as well. No need to juggle weapons back and forth the entire fight, all you need to do is swap to the Hatchet, pop Berserk, and swap back.
We hope we were able to show you guys why the Great Axe might be the best weapon for AOE damage in the entire NW, and why you should buy our 1-20 level carry. And now, you should know the value of the service we offer to you. Before deciding on a certain armament to use in the game, consider checking out our other related pages. You can start exploring from our main WoW boost store page, it would be a pleasure for us. Cya!