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The Perfect Berserker Build

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Hey everyone, Librarian Husky here, and welcome back to another Lost Ark build guide today. I’m going to be covering the Berserker, and I got a bunch of requests for this, so here we are. Let’s start by talking about the class engraving because this does affect everything that we run on Berserker, and that is, to no one’s surprise, Mayhem the reason.

Class Berserker

This class engraving is so much more popular than the Berserkers technique alternative because of the simplicity and straightforwardness that comes with building and playing them as well.
Like the fact that this lets you be in fury mode pretty much permanently, it is a pretty brain-dead way to play the class since you don’t have to worry about building meter or timing or anything like that. You kind of just activate it at the beginning of an encounter and then slam your keyboard until it dies. But most importantly. However, as you may know, your health is capped at 25 of your max HP. You don’t gain any crit rate from fury mode, but instead, you get a permanent 15 move speed buff and an 18 damage buff at Mayhem level 3, which is super good. This means that you can make use of all the effects and bonuses etc., that only proc when you’re below 50 health because you always will be. Now let’s talk about stats. Since you do lose the 20 crit rate from the regular theory mode, you need to use crit. However, since you are in permanent Berserker mode, you don’t need to build a meter or extend the duration. So you don’t need to build spec at all and can offer swiftness to complement your crit.


So at first, when you’re in tier 1 and tier 2, you should use 75 of your stats into crit and the remaining 25 into swiftness. This means that you want a crit swift Necklace and crit on the rest of your accessories. Later on, however, when you get into tier 3, you can get the argo set, and you can make up the 25 crit rate, and now you can start replacing your accessories from crit to swift. So optimally, you would want a crit swift Necklace, two crit earrings, and two Swiftness Rings for an optimal stat distribution. If your tiny little Berserker brain is confused, just follow what’s on screen.

Chaos build

Next, let’s talk about these skills that you’re going to want to use, starting with your chaos build. This build does use 264 skill points which is what I always try to start off these builds with. You’re going to want to use strike wave with quick prep Cerberus and Blaze Wave. This is the most satisfying thing to kill mobs within the entire game, I swear to you. You also want sword storm with quick prep rear blast. Whirlwind with sustain enhancement Cracked Blade and Vacuum Slash finish strike with tenacity weak point detection and lights out, and Hellblade with leap deadly blow and Earth Flip and these will be your main AOE clearing and boss killing skills.

You’re also going to want red dust with Quick Prep and a Vital Point hit for utility and nuking bosses. And you’re gonna want shoulder charge with excellent mobility and diving slash with excellent mobility for good mobility. This gives you the most amount of AOE and mobility while still being able to clap bosses with red dust and finish strike. At max skill points, this is what your Chaos build should look like. For raids, you’re going to need 268 skill points, and the skills you’ll want to use are finish strike with tenacity weak point detection and lights out. Hellblade with leap deadly low and Earth Flip, Strike Wave with wave limit break and Earth Flip sword. Storm with Quick Prep weak point detection and flame storm tempest slash with Quick Prep and weak point detection for your main damage skills. You’ll also want red dust with Quick Prep, Vital Point, and a red wave chain sword with vital point hit as your counter and shoulder charge with excellent mobility for good mobility.

At max skill points, this is what your raid build should look like. By the way, the reason I chose to level up red does to level 10 instead of temp slash even though temp slash. One of your main damage skills is because of the last tripod for Red Dust, which allows you to change the buff from 30 to 18%. However, it is a team-wide buff. So for abyss raids and abyss dungeons and everything like that. This is a much more team-oriented setup, and now you have the option to run that instead engravings. You’ll want at first are Mayhem 3 and master tenacity 1. this is going to give you the most bang for your buck when you’re going through tiers 1 and 2. Later on, you’re going to want to aim for Mayhem 3, master’s tenacity three cursed all 3, and raid captain 1. Since you’ll be at 25 of your max hp and green potions heal you for 30, you can run cursed all, and the green pods will still heal. For like 90 of your available health, take a look at this clip, for example. Here my health is capped at 4057 when I pop mayhem fury mode. I then proceed to cosplay Chris rock at the Oscars for about an entire minute and get all the way down to 107 hp. which is essentially 0.026 percent of my max available health.

Then I use a green potion with cursed all applied, and it heals me all the way up to 3782 hp, which is essentially 93 of my health. By the way, do not copy this build. This was for testing and showcase purposes only, but that’s why I choose per stall over a grudge and why I recommend it because it really almost is no downside. And the reason I chose raid captain one is because you’re gonna have a permanent 15 increased move speed buff. So it’s just a small buff with no downsides with the spare level that you have available to you in engravings. Other engravings like a grudge or keen blunt just give you very little in return in comparison to the downsides at level 1. Pick any one of these But you could also use something like adrenaline or Spirit Absorption or ambush master because most of your attacks are back attacks. So just use whatever you want. It’s kind of like a spare slot. I personally just recommend yeah spirit absorption adrenaline ambush master or raid captain. Ultimately at the endgame, you’re going to want Mayhem 3 Master Tenacity three cursed all 3 Grudge 3 and Keen Blood 3. I recommend running keen blunt as your absolute last engraving since you need a lot of crit rate to actually make it worth your while. For your awakening, you have two options, the first one being a chain of vengeance. This one is a much faster animation, and it has a huge AOE, so I do highly recommend it for tower and Chaos Engines and things like that, and it does deal a decent amount of damage. So you can use it for bosses if you want to, but ideally, for bosses and raids, you’re going to want to use Berserk fury. This is a charge. It has destruction level 2 high stagger as well, and it does Bajillion damage. So this is what I’m going to recommend for raids for your gems.

Gems Runes and Cards

You have 11 slots. You’re gonna want a CDR plus damage gem on all of your damaging skills, aka tempest slash Hellblade finish strike Sword Storm and Strike Wave, and you’re gonna want a CDR Gem for Red Dust. You do use some different skills in your Chaos build, but you really don’t need gems for that, so don’t pay it any mind.

For your runes, you’re going to want a Gale Wind rune on. Almost all of your damage skills, there are limited quantities of these runes in the game, though, so prioritize them in order that. I’m showing on the screen which is left to right. You’re also going to want a quick recharge rune on your shoulder, charge a rage rune on your chain sword, and for Red Dust, there really aren’t too many good options, so just slide it with a bleed if you can.

Lastly, for your card sets early on in the game, you’re going to want to use a combination of the will meet again set, which gives you 12 damage reduction while you’re under 50 hearts. This turns into 16 damage reduction if you manage to get the nine-piece awakening, but that is not necessary at all since this is just a budget build.

You don’t need to invest in these cards. However, there is a three three-piece set. So you can also use the Nature’s Elementals two-piece set, which gives you an additional eight percent damage reduction for a total of twenty percent damage reduction from zero awakening with these two sets combined. The best part is that the will meet again set is from shoeshine, and you get the entire set from the questline. So you don’t need to farm for this at all.
So combining that damage reduction with the innate damage reduction that you get while you’re inside of Mayhem Berserker, you essentially have 85 to 89% damage reduction, which is super good. Later on, though, you’re gonna want to move on from that and get the lost wind cliff set which gives you dark damage reduction as well as a seven percent crit rate. So it’s essentially crit rate on top of already decent damage reduction since end game activities, most of the enemies do dark damage. So you’re not really losing anything and only gaining. But ultimately, at the endgame, you will want the light of salvation set, which is the set that most DPS classes will run. And that’s it, guys, that’s my berserker build and guide. I know a lot of people don’t play berserker’s technique, and while I do think it’s viable, it’s just harder to play, and you need way more gear.

Thank you for reading this guide. My name is Librarian Husky – your information provider. Please check our Lost Ark Guides main mage for more useful articles.

Good Luck!