All right, so hello everyone, it is time; it is that time a lot of you have been waiting for. You’ve been asking why aren’t exotic rockets part of the rocket tier list, etc., and I’ve had to tell you, I’m putting exotics all on the same tier list because they are competing for your exotic slot. The right guy doesn’t compete with a legendary rocket; it’s competing with Arbalist, it’s competing with Div, it’s competing with other exotics for your exotic slot, so that is why I’m tiering all the Exotics together today.
Purpose of the Tier List
Now, to be clear, before we get into the thick of things, my exotic tier list is going to be strictly for endgame content overall. So that includes speed running, low man day ones, Master raids, etc., anything where you are putting your life on the line, or you are trying to go as fast as possible. You’re trying to put your best foot forward, you are sweating, you are trying hard. And so, this is not to say that most of these exotics are unusable or that you’re throwing by using them. Most content in Destiny can be completed with no exotic or a bad exotic, so not to worry in that regard.
Exotic Evaluation: 2023 Season of the Witch
This is just for those of you who are wondering what I think about the best uses of your exotic slot in 2023 Destiny during the Season of the Witch. So, I think that’s all I have to say about exotic weapons; let’s get started.
Ace of Spades
Ace of Spades is a 140 hand cannon, and it’s pretty obvious it’s strictly designed for PVP. This thing does have Firefly, and it does have a pseudo-version of kill clip that lasts for six shots. However, that’s not very useful in PVE. We’re going to throw it in the D tier; it’s a waste of an exotic slot, and to be honest with you, you’d probably be better off with something like an explosive payload hand cannon to two-tap stun overloads in case you are using a hand cannon for that purpose.
Moving on, we have Agar Scepter. Agar Scepter is a stasis trace rifle, one of the only trace rifles—the only two trace rifles in the kinetic slot. This thing is, um, will given form, I think is highly overrated. It drains your super, which, granted, a lot of people use it on stasis warlocks so that super is not that useful anyways. But will give in form; I think it’s a bit overrated. However, the actual ad clear potential of this weapon is very good. Killing just one enemy will freeze all the enemies near it, and they take more damage; they fall apart much more easily. So, while Agri Scepter, I think, doesn’t scale as well into the highest tiers of content, if we’re talking gems and stuff like that, it is a lot less effective when you take a lot longer to kill a red bar. It is very, very good in some speed-running instances, as well as anywhere where you’re not really, really challenged by combatant health pools. So with that being said.
Agor’s Tier Positioning
I’m going to go ahead and put Agor in the B tier. All right, moving on, we have Anarchy. So, Anarchy is actually going to be down here because D2 data compendium separates by slot. We’re going alphabetical order. Anarchy is a grenade launcher with some special properties; it can place these kinds of Arc traps on the ground. You can have up to six on the ground at a time, and up to two of them can be stuck to an enemy and do basically tick damage on the enemy.
Anarchy’s Usage and Performance
Now, Anarchy, as you all know, was nerfed by like 25% around the time that it received its reserve nerf. A lot of people kind of wrote this thing off, and unfortunately, I don’t think Anarchy even needed that nerf because right around the corner was pack Hunter Rockets, which are stronger than Anarchy. The stuff we have today is stronger than Anarchy double slug ever was, so I think Anarchy could do with an un-nerf as well as more reserves if it wants to lean more heavily into its kind of trapping door, trapping ad spawn kind of power fantasy.
Specific Scenarios for Anarchy’s Utilization
Now, that being said, Anarchy in today’s endgame content is basically not used in low-power content whatsoever. It’s pretty much just used in speedrunning, and that is for when one player needs to be able to kill ads at a bunch of different doors when other players can’t help them. A good example is like the start of DSC third encounter; there’s a bunch of doors that need to be trapped by one person. That’s when Anarchy comes into play, and because of that, I wouldn’t call it a waste of an exotic slot; it’s just a niche weapon for today. We’re going to put it in the C tier.
Arbalist’s Capabilities and Use Cases
All right, next up, we have Arbalist. Now, a lot of you are definitely familiar with Arbalist. This thing used to be the one-stop shop for anti-barrier champions in GMS or any other sort of content like that. It also one-shots all elemental shields, which is useful in stuff like Ghost of the Deep, where you have that shield that can be one-banged by a single Arala shot. If you’re ever playing like a day one, and you don’t have a matching element weapon to break a big shield, Arbalist will do that job for you perfectly.
Arbalist’s Positioning and Comparison
I said it also has anti-barrier, it’s hit-scan, one of the easiest, if not the easiest, anti-barrier options to use in the game. Now unfortunately, Arbalist, the problem with Arbalist right now is that Wish Ender exists, and double special got a rather hefty nerf recently. Now that’s not to say that Wish Ender is what you should use exclusively over Arbalist. There are some cases where Arbalist can be more useful because Arbalist self-applies disruption break, which allows you to do a lot of damage to the barrier champion that you stunned by just shooting Arbalist at it continuously.
Analyzing Arbalist’s Utility
Now, that being said, I think those situations, the balance between Arbalist and Wish Ender, has really shifted in Arbalist’s favor these days. So, I’m going to go ahead and put Arbalist in the B tier. I’m going to go ahead and put it over Ager Scepter. It’s still pretty good, and you wouldn’t be doing harm to your teammates by running something like Arbalist in a GM if you’re on Seno. However, you’re trading a rather large compromise for having a slightly higher damage weapon compared to Wish Ender with not as long of a draw time.
Bad Juju’s Performance and Placement
Okay, so that’s it for Arbalist, let’s move on, let’s talk about Bad Juju, which is right underneath it. Bad Juju is basically a pulse rifle that has a cracked version of thresh. It doesn’t give you super on kill; instead, it gives you a buff that gives you more super when you kill enemies. It’s a buff called string of curses and basically means if you can kill a bunch of red bars, your super bar is going to be juiced. That is the whole identity of this weapon.
Critiquing Bad Juju’s Utility
Unfortunately, that’s not that useful these days in a sandbox where we have stuff like Wish Ender, on-hit super generation, and abilities that give you a lot of super energy off of energy mods. Bad Juju doesn’t have much of a place, and its only selling point is a lot of super energy when you get a lot of kills. However, it’s a primary, a pulse rifle, which means you’re not going to be getting that many kills in high-tier content to begin with to keep up that buff. So, I’m going to put Bad Juju in the D tier.
Bastion’s Evaluation and Potential
Okay, let’s move on to Bastion. I think Bastion is a little underrated. Number one, Bastion has intrinsic unstop, and because it has intrinsic unstop, you can stun from an infinite distance away. So, if you have an unstoppable phalanx on the other side of the map, and you hit even a single pellet, it will have an effect.
Bastion’s Utility and Placement
I’ve even seen an immune HTS trigger Bastion’s unstop effect, so it’s pretty useful in that regard. Bastion is also good at one other thing, and that is very high-impact damage to object-based bosses or objectives. So, if you ever need to destroy a blight, a taken wall, or a fuse or battery, Bastion is an extremely good way of doing that. Similar to Fourth Horseman, it’s really good at doing body damage to an enemy, so Bastion is great for that. However, it’s still a bit niche, which is why I would place Bastion in the C tier.
Black Talon’s Performance
Next up, we have Black Talon. Black Talon is basically like a Caster frame but actually good. Black Talon can shoot two heavy attacks in rapid succession and can also be shot airborne. It also has a perk called reversal, which increases your next attacks by 50% if you block damage. Despite these features, Black Talon’s damage profile isn’t very impressive, which relegates it to more niche uses, such as speedruns where you need to quickly kill a void-shielded enemy. Thus, I would place Black Talon in the D tier, as it doesn’t seem to offer much outside of very specific scenarios.
Borealis’ Effectiveness and Relevance
Lastly, we have Borealis, an energy sniper that allows you to switch between different centrielements, and breaking a matching shield gives you bonus ammo and a temporary damage boost. However, in the current game state, where the match game isn’t as prevalent and other weapons and abilities can effectively handle shields, Borealis doesn’t offer as much value. Its role seems quite limited in the prevailing game meta, leading to its placement in the D tier due to a lack of overall utility and effectiveness in most gameplay scenarios.
Assessment of Centrifuse
I placed it even underneath Ace of Spades because at least Ace of Spades has the Exotic primary damage boost. Next, we have Centrifuse, a weapon I barely used until recently, and I was quite disappointed. Its damage scaling in high-level content is terrible. The blinding effect it offers can be easily achieved by a blinding grenade launcher, making Centrifuse less appealing. Thus, I would rank Centrifuse in the D tier, offering very little in terms of neutral gameplay and blinding effects.
Review of Cerberus+1
Cerberus+1 is essentially a shotgun auto rifle with a quad-barrel, once among the higher DPS primaries. However, its use is limited beyond that, and there are now better exotic primaries that synergize well with various strategies. Its exotic functionality, having more barrels, doesn’t seem to warrant its exotic slot. Therefore, Cerberus+1 also finds its place in the D tier, but slightly better positioned compared to some other weapons.
Opinion on Cloudstrike
Cloudstrike is probably an overrated weapon. In terms of raw DPS, it doesn’t perform as well as many believe. It isn’t a premier DPS option despite what people think, and in terms of rotations and standalone damage, it isn’t very impressive. Thus, Cloudstrike is also categorized in the D tier, although it might be slightly better than most weapons in this category.
Analysis of Coldheart
Moving on, Coldheart is an arc trace rifle that operates by shooting enemies to gain energy, subsequently generating ionic traces upon killing enemies. It has a unique operation mechanic but this needs a more detailed exploration to fully understand its place in the weapon hierarchy. So, further evaluation might be necessary to make a conclusive judgement about its overall utility and effectiveness.
Coldheart seems to be especially useful on arc subclasses like the Arc Warlock, contributing significantly to the generation of ionic traces. However, when compared to other options available, its utility may not be as compelling. One would have to heavily invest in a Coldheart ionic trace build to make substantial use of it, possibly at the expense of other powerful build aspects. Thus, while it might deserve a higher position in the D tier, it may still be considered suboptimal in end-game play.
Collective Obligation Review
Collective Obligation, The Vow exotic pulse, holds a unique position due to its ability to leech and reapply debuffs from one enemy to another. Although not exceptionally remarkable as a pulse rifle, it performs well in debuff extension, providing unique utility in certain rare situations. While there might be more effective options available in the game, Collective Obligation’s niche, though relatively unexplored, justifies its placement in the C tier due to its unique capability that no other exotic weapon offers.
Conditional Finality Discussion
Moving on to Conditional Finality, the text seems to be cut off, preventing a complete assessment of this weapon. A more detailed examination and discussion would be necessary to determine its position and role in gameplay strategies and its comparative effectiveness against other weapons in various gaming scenarios. More information would allow a more accurate placement within the weapon hierarchy and a comprehensive understanding of its utility and performance.
Conditional Finality Evaluation
Conditional Finality is presented as a two-burst aggressive shotgun, offering the unique mechanics of freezing and igniting targets. Despite these potentially compelling features, it seems to fall short in certain aspects of gameplay. It is crucial to consider the proximity required for the weapon’s effectiveness against Unstoppable Champions, which seems to be a limiting factor, especially in more optimized and strategic plays in Champion content.
Comparison with Other Weapons
When compared to other weapons, Conditional Finality’s burst damage doesn’t seem to stand out significantly. For instance, in direct comparison with conventional shotguns or even when using specific weapons like the recombination Heritage, Conditional Finality might not offer superior damage outputs against bosses or mini-bosses.
Utility in Game
Although Conditional Finality has a unique design and is arguably one of the better raid exotics, its utility seems somewhat limited in terms of endgame damage scaling and suitability for damage rotations. Better options might be available for handling Unstoppable Champions, suggesting that while not a bad choice, there might be more efficient selections available for these gaming scenarios.
Considering its overall capabilities and comparative effectiveness, Conditional Finality is placed in the B tier. This placement appears fair, taking into account its innovative features, yet also recognizing the limitations that prevent it from being a top-tier choice in various gaming contexts.
Crimson, a unique hand cannon pulse rifle hybrid, tends to be somewhat underrated in endgame PVE. This weapon offers regeneration and self-healing with each kill, and precision kills also automatically reload the magazine. The recent buffs to hand cannons and the intrinsic higher damage of exotic primaries make Crimson a considerable option, especially against regular adversaries.
Limitations in Endgame Content
Despite its potential, the exotic nature of Crimson, focused on primary ammo, limits its overall effectiveness in endgame content. Weapons that lean heavily towards primary ammo usage tend to reduce a player’s overall effectiveness unless they are exceptional compared to special weapons.
Given its attributes and performance limitations in high-level content, Crimson finds its place in the D tier. Its positioning is reflective of its strengths and constraints, aligning it somewhere around the mid-D tier in the overall classification.
Cryia 77K Evaluation
Cryia 77K stands out as a sidearm, allowing an alternate fire mode that can instantly freeze enemies upon a kill and reload. This functionality is quite specific, providing an instantaneous freezing effect that might be comparable to other game mechanics like the chill clip, albeit with distinct operational differences.
Comparisons and Effectiveness
In comparison to other weapons like Conditional Finality, Cryia 77K seems somewhat limited. Its reliance on being a sidearm restricts its effective range, primarily confining it to close-quarter encounters, which could be a considerable limitation in endgame scenarios.
The weapon could have situational utilities, especially when there’s a need to instantly freeze an enemy. However, considering its operational constraints and comparative effectiveness, there seem to be other preferable options for such functionalities within the game’s arsenal.
Cryia 77K Tier Placement
The Cryia 77K, despite having some utilities like instant enemy freezing, finds itself not impressive enough to ascend above the D tier. Its positioning in the tier reflects its overall utility, being placed specifically based on its comparative effectiveness and usage in various in-game situations.
Darcy is a heavy sniper that brings unique capabilities such as marking enemies and revealing their health levels. These features, combined with certain perks that become available upon marking a target, contribute to its operational dynamics.
Despite these features, Darcy falls short in terms of damage per second (DPS), and its occupying of a heavy slot raises questions regarding its overall utility. It finds itself competing with other exotic heavies, where, unfortunately, it doesn’t seem to fare too well due to the lackluster DPS and other more impactful options available.
Darcy’s assessment leads to its placement in the D tier, considering its comparative effectiveness and the range of functionalities it offers relative to other weapons occupying the heavy slot.
Dead Man’s Tail Assessment
Dead Man’s Tail initially emerged as a weapon primarily tailored towards PVP. However, with the introduction of new perks and modifications like the catalyst, it has seen some improvements that augment its fire rate and overall capabilities.
Adaptability and Improvements
These improvements, such as increased fire rate and additional perks, have enhanced its operational flexibility and performance in various contexts, notably in PVE.
Tier Placement and Comparative Assessment
Despite these adjustments, Dead Man’s Tail finds itself positioned in the D tier, reflecting its overall utility and performance as an exotic primary weapon. Its exotic nature and the range of functionalities it offers seem not to be compelling enough to warrant a higher tier placement.
Dead Messenger Analysis
Dead Messenger, a wave frame in Destiny 2, presents a mixed bag of features, making it both inferior and superior in various aspects when compared to its counterparts like Forbearance. This weapon manifests uniqueness by having a broader wave, making it more efficient against enemies grouped in circular formations.
Comparison with Forbearance
While comparing with Forbearance, Dead Messenger falls short due to the absence of the chain reaction feature, despite its unique broader wave characteristic. However, Dead Messenger has been rendered more versatile with the recent ability to be crafted, endowing it with the “demo” feature, making it uniquely positioned as an energy wave frame.
Evaluating its overall performance and utility, Dead Messenger is positioned in the C tier. This positioning reflects a nuanced appraisal, acknowledging its specialized usefulness in certain contexts, despite not being a predominant choice among the available options.
Deathbringer is a notably preferred weapon, possessing a robust capability in terms of damage per second (DPS). Its design and operational mechanics are oriented towards compatibility with larger bosses, wherein it unleashes a series of falling void projectiles.
Despite its powerful DPS, Deathbringer’s operational efficiency is sometimes hampered due to the specificity of its target compatibility. It demands a more meticulous application where the user must master the elevation and precise aiming to ensure the projectiles effectively track and impact the intended targets, specifically the bosses.
Furthermore, Deathbringer is plagued by a persistent issue affecting its overall performance and reliability. This issue, consistent since its introduction, appears to compromise its effectiveness, thereby influencing its practical application and utility in combat scenarios.
Deathbringer’s performance in the game is impacted by a unique challenge where the game limits the number of its projectiles, deleting excess ones during rapid-fire scenarios. This results in a scenario where, despite having high theoretical DPS and substantial ad-clearing capabilities, its practical utility is curtailed, especially when compared to options like the Galley paired with legendary rockets.
Comparison and Tier Placement
When evaluated alongside other available options, the comparative effectiveness of Deathbringer seems diminished, positioning it primarily as an ad-clear tool. Even though it exhibits a powerful damage profile and good ad-clearing capabilities, its overall appeal is compromised, situating it high in the D tier of weapon choices.
Delicate Tomb Overview
Delicate Tomb, a recent addition to the game’s arsenal, is a fusion rifle leaning heavily into the arc ionic trace fantasy. Its operational mechanics resonate with features seen in Cold Heart, enhancing its potency upon the collection of ionic traces, which supercharges the weapon.
Positioning Delicate Tomb within the broader weapon ecosystem presents a challenge, primarily due to the evolving game mechanics that seem to disadvantage exotic specials. A nuanced evaluation process seems essential, contemplating the relative merits of equipping exotic specials versus exotic primaries in the face of updated game incentives and structural modifications.
Tier Positioning and Final Thoughts
The inherent characteristics and performance profile of Delicate Tomb do not seem to bolster a strong case for its preferential selection. Given the prevailing game dynamics and comparative weapon effectiveness, it finds its place in the D tier, reflective of its constrained appeal and utility within the prevailing combat scenarios.
Deterministic Chaos Evaluation
Deterministic Chaos, a lightfall quest machine gun, exhibits a peculiar performance characteristic. Despite being a high-impact frame machine gun, its damage output is curtailed, operating below standard machine guns. A notable feature is its ability to weaken an enemy every fourth shot and apply volatile every 16th shot, which unfortunately doesn’t compensate for its diminished damage profile, given the availability of alternative weaken and volatile sources in the game.
The practical utility of Deterministic Chaos is questionable when considered alongside other available options. Its inferior damage and redundant weakening effect position it less favorably in combat scenarios, resulting in a ranking that situates it below Ace of Spades but above Darcy in terms of weapon efficacy.
Devil’s Ruin Overview
Devil’s Ruin operates with functionalities reminiscent of a fusion rifle sidearm, offering a burst feature which is designated as unstoppable. However, its operational uniqueness does not translate into exceptional performance, rendering it a rather ordinary weapon in practical combat scenarios.
Positioning and Ranking
In evaluating its placement, Devil’s Ruin finds itself positioned in the D tier, reflecting its median performance and utility. Specific rank considerations place it above DMT but below Black Talon, indicating its relative positioning within the weapon spectrum.
Divinity: An Analysis
Divinity presents a contrasting picture of performance and usability, with a noticeable decline in its operational preference, especially within the endgame player community. Its evolved usage patterns indicate a shift, demonstrating reduced application frequency by optimal endgame players as of 2023.
Endgame Utility and Current Status
For endgame players aiming for optimized play in 2023, Divinity’s appeal seems to have diminished, revealing a shift in weapon preferences and strategies. The contextual relevance of Divinity appears to be influenced by the changing dynamics and requirements of optimized gameplay.
Divinity in the Current Sandbox
For most endgame players, Divinity is not perceived as the most impactful option. In a sandbox populated with diverse weapons, Divinity, once revered, is now relegated to the status of an overload gun, finding sparse utilization in boss DPS roles during endgame content. Its recent modifications have constricted its effectiveness largely to instant overload stuns, aligning it more with specific scenarios within GMs.
Performance and Ranking
Examining Divinity’s present-day utility, it emerges as a nuanced tool, specialized but not universally applicable. Although it harbors capabilities making it suitable in certain contexts, such as an instant overload weapon, its broader applicability seems curtailed, positioning it in the B tier with a rank that resonates with its adapted functionality.
Duality: An Underestimated Asset
Duality brings to the field a blend of characteristics that might be subtly underestimated in PVE contexts. It is armed with perks such as “on black wings,” allowing it to cultivate a robust damage profile under specific operational conditions, facilitating a substantial precision damage increase under sustained crits.
Operational Nuances and Effectiveness
Duality’s operational design allows for sustained damage output through continuous precision damage, enabling the maintenance of enhanced damage perks. In scenarios dominated by specific DPS rotations and strategies, such as those involving double slugs and rockets, Duality finds a meaningful application, showcasing its potential relevance in tailored combat situations.
Duality, despite certain attractive features, seems to have its utility cornered into specific niches. When analyzed against prevalent damage rotations like double slug rocket, its applicability seems somewhat diluted, landing it in the D tier. Positioned at 93rd, it’s perceived to be hovering around a realm where its unique attributes are overshadowed by existing rotational dynamics.
Edge of Action
Edge of Action introduces intriguing functionalities like the ALT fire mode, creating protective bubbles. This glaive, with its conditional benefits such as enhanced overshields, creates spaces for specific utilities, like facilitating shotgun use. However, the overall relevance seems muddled, placing it in the D tier but with a somewhat higher positioning due to its unique contributions.
Analyzing Specifics: Edge of Action
Discussing the Edge of Action more granularly, it’s discerned that its application, though nuanced, feels restricted. Utilization, like facilitating no backup plans damage, marks some of its operational highlights, but broader applicability appears constrained, offering better exotic slot alternatives.
Edge of Concurrence
Edge of Concurrence is portrayed with a level of dichotomy, being appreciated in specific scenarios like Gambit but falling short in broader PvE applicability. Its design, featuring elements like chain lightning effects, doesn’t seem potent enough to mark a substantial impact, especially when compared with other available weapon options in endgame PvE.
Edge of Intent Analysis
The Edge of Intent brings to the table functionalities centered around a healing turret, setting a comparative premise with previous glaives. The healing turret, while boasting decent stat benefits like 75 hp and regen initiation, poses inconsistencies, especially in targeting players, marking a taint on its overall utility. Practical implementation revealed that despite its conceptual allure, the turret’s operational inconsistency and the requirement of significant glaive engagement make it somewhat less appealing for the current sandbox.
Detailed Placement: Edge of Intent
A deeper dive into the Edge of Intent’s positioning unveils its placement at 104, a rank that situates it below certain notable entities like deterministic chaos. This positioning echoes its perceived operational relevance, reflecting a tool that, while holding quirky attributes, doesn’t seem to bolster a strong case for its utilization in endgame PvE scenarios.
Ariana’s Vow Discussion
Ariana’s Vow surfaces as a topic of notable discussion, marked by intrinsic qualities like anti-barrier functionalities. Its operational relevance has evolved, marked by shifts in player preferences due to factors like the buffing of other entities. The Vow, while not extraordinarily potent on paper, holds nuanced specialties, marking it as a weapon of certain qualitative attributes and specialized utilities.
Specifics and Utility: Ariana’s Vow
Delving into the specifics, Ariana’s Vow is perceived as a specialized tool, offering unique utilities like Oracle destruction and facilitation of A’s brow Stacks. Its design and functional blueprint, while not screaming raw potency, delineate a weapon that has carved a niche of specialized applicability, predominantly marked by attributes that cater to specific qualitative and tactical needs in gameplay contexts such as speed running.
Weapon Tier Assessment
A careful assessment has been conducted on various weapons, categorizing them in terms of their effectiveness, utility, and overall performance in combat scenarios. Each weapon is meticulously evaluated, ranking them on a tier-based system that signifies their operational worth and potential applicability in future tactical contexts.
Ariana’s Vow finds its placement in the C tier, reflecting its status as a niche option. It holds potential relevance for future barrier options in GMs or champ content, establishing its position at rank 23, which situates it above certain other notable weapons like the Bastion.
X Deus Analysis
X Deus, emerging as a recent addition to the exotic arsenal, embarks on the battlefield with a unique operational design centered around a frenzy or fury mechanism. Despite its notable no-reload feature and increased fire rate under intense combat engagements, its performance seems to lag, particularly concerning its damage output. This positions X Deus in the D tier, ranked at 81, signifying a weapon that, while not entirely dismal, faces overshadowing by other more efficient options in combat scenarios.
Detailed Review: X Deus
Examining X Deus in a detailed light reveals that its unique attributes, while conceptually interesting, don’t necessarily translate to substantial practical effectiveness. It holds a rank that situates it amidst a spectrum where it doesn’t quite echo as a horrid choice but reflects a weapon compromised in its overall appeal and utility.
Eyes Of Tomorrow Evaluation
Eyes of Tomorrow unveils itself as a weapon that seems to have undergone a transformation through buffing, presenting an improved operational profile. This rocket launcher, marked by its unique multi-tracking and ammo regeneration capabilities, showcases enhanced performance attributes, particularly in scenarios demanding burst damage and multi-target engagements.
Specific Functionalities: Eyes of Tomorrow
In a more specific exploration of its functionalities, Eyes of Tomorrow demonstrates characteristics that echo its improved damage output and target engagement efficiency. Its design, marked by features like multi-tracking and an adaptive ordinance, crafts a weapon profile that seems to resonate with a blend of uniqueness and effectiveness in the broader combat landscape.
Various weapons have been meticulously assessed based on their utility, effectiveness, and overall performance in combat scenarios, allowing for a comprehensive classification that tailors to their respective applicability and operation within diverse combat environments.
Eyes of Tomorrow
Eyes of Tomorrow exhibits its viability predominantly in solo content where ammunition plays a pivotal role in dictating the combat approach. Its capacity to infinitely fire, subject to the presence of more than four enemies, categorizes it within the C tier, emphasizing its tactical flexibility under specific combat conditions.
Eyes of Tomorrow: Ranking
In a more nuanced dissection of its ranking, Eyes of Tomorrow sits at the 32nd position, locating it above some weapons, such as the Collective Obligation and Dead Messenger, but below others like the Anarchy, reflecting its middle-ground operational efficacy.
Fighting Lion, a primary ammo grenade launcher, presents itself with a limited utility spectrum. Its functionalities, predominantly focused on stat buff-related attributes, render it less potent, situating it within the D tier. This ranking echoes its relatively diminished capacity to perform effectively within the vast and dynamic realms of endgame content.
Fighting Lion: Practical Application
A detailed inspection of Fighting Lion’s application reveals its operational restrictions. Its usage seems confined to specific scenarios, like inflicting damage on particular bosses, and it doesn’t resonate as a supreme contender within the exotic primary weapons domain that necessitates splash damage.
Final Warning enters the review spotlight marked by anticipation revolving around its damage potential. Despite the preliminary curiosity, its actual operational proficiency doesn’t quite align with the expectations, rendering it suitable for the D tier classification. This mirrors its diminished effectiveness and overall appeal within the exotic weapons arsenal.
Final Warning: Exotic Slot Worthiness
Diving deeper into Final Warning’s evaluation, it unfolds as a weapon that doesn’t quite justify the utilization of an exotic slot. Its capabilities, in comparison to other exotic primaries, seem somewhat diluted, lacking the potent impact often sought in exotic weapons, especially when considering aspects like splash damage and overall sandbox interactions.
An intensive evaluation of various weapons is conducted to categorize them according to their performance, utility, and adaptability in various combat scenarios. The categorization aims to create a hierarchy based on each weapon’s distinctive attributes and overall effectiveness in combat.
4Runner emerges as a potentially underrated weapon, showcasing qualities that enhance its usability in diverse combat scenarios. It possesses an abundance of ammo reserves and an exotic effect that, despite not being extraordinarily potent, contributes to its functional flexibility in the combat arena.
4Runner Ranking and Comparison
In a comparative analysis, the 4Runner is attributed a C tier ranking. Positioned favorably in relation to other weapons, such as Ariana’s Vow and Bastion, it illustrates a balanced synthesis of distance and damage, enhancing its applicability across various combat settings.
The G Rocket stands out as a meta-defining weapon, revolutionizing the sandbox with its intrinsic rocket damage meta. Its resilient performance and adaptability underscore its unparalleled effectiveness, solidifying its position at the pinnacle of the weapon hierarchy.
G Rocket’s Meta Influence
Its influential role in defining combat strategies elevates it to an S tier ranking, signifying its pervasive impact across diverse endgame scenarios. This dominance illustrates its profound influence in shaping damage strategies within various combat contexts.
Grand Overture, enveloped in a shroud of overrated perceptions, presents a nuanced appearance within the weapon evaluation. Its reception and applicability within combat scenarios seem influenced by external factors rather than its intrinsic combat capabilities.
Grand Overture’s Reputation
Exploring its reception reveals a consensus that seems to lean towards an overrated categorization. Its popularity, seemingly influenced by specific usage patterns, contributes to a somewhat inflated reputation within the combat and strategy domains.
Weapon Analysis: Grand Overture
Grand Overture boasts high burst damage, positioning itself as a formidable weapon in the game. However, a nuanced evaluation reveals certain limitations. Its missile volley design necessitates a prolonged engagement before swapping weapons, contrasting with the swift usability of alternatives like Parasite.
Comparative Damage Analysis
Detailed comparison underscores Grand Overture’s competitive inadequacy in swap DPS and total damage relative to other weapons such as Parasite. This comparative shortfall challenges its initial impression, revealing an overrated status amidst strategic weapon choices.
Grand Overture’s Ranking
In a reflective ranking, Grand Overture finds its place in the C tier, encapsulating its specialized yet limited applicability in diverse combat scenarios. This positioning mirrors a considered evaluation, integrating its functional attributes and comparative performance.
Weapon Analysis: Graviton Lance
Graviton Lance, rejuvenated through recent enhancements, embodies an evolved weapon profile. Its design, akin to a pulse rifle, integrates a distinctive black hole effect, enriching its damage potential through splash damage, enhancing its operational dynamics in combat scenarios.
Graviton Lance’s Functional Attributes
An exploration of its functional attributes illustrates its operational simplicity. It primarily focuses on dealing splash damage post-enemy elimination. Despite its streamlined operation, it lacks the complexity of applying varied effects, marking its operational boundary within the weapon spectrum.
Graviton Lance’s Usability
Within the broader weapon usability landscape, Graviton Lance manifests as a reliable exotic primary. Its operational essence focuses on simplicity and direct impact, positioning it as a solid yet somewhat confined choice in terms of strategic flexibility and combat adaptability.
Exotic Primers: An Overview
It’s clear that certain exotic primers in the game hold distinctive standings. This examination aims to categorize and evaluate their performance, focusing on the comparative analysis in various gaming tiers and scenarios.
Graviton Lance distinguishes itself as a commendable exotic primer, securing a position in the C tier. Its place, rank 26th, signifies its alternative appeal relative to other exotic primaries, positioned between Ariana’s V and Bastion.
Hardlight, despite its exotic status, suffers from diminished utility and effectiveness. Its elemental changing perk is now outdated, and its position as an auto rifle constrains its damage output. Consequently, it resides in the D tier, reflecting its limited contemporary relevance.
Hardlight: Tier Positioning
Ranked 101st, Hardlight finds itself delicately placed under the shadow of more efficacious weapons, underscoring its prevailing inadequacies in a competitive weaponry landscape.
Hawk Moon carves its identity primarily within the PVP spectrum, holding certain utility in PVE due to its paracausal shot stacking. However, its performance, especially in endgame content, is seen as not overwhelmingly impressive.
Hawk Moon: Strategic Application
Despite its potential and certain unique aspects, Hawk Moon finds its place at rank 70 in the D tier. This position emphasizes its relative performance and strategic applicability amidst a diverse array of exotic primaries.
Heart Shadow emerges in discussions primarily due to its nuanced application in specific scenarios, like debuff extension. Its unique attributes, however, don’t overwhelmingly amplify its broader appeal or utility in diversified gaming contexts.
Exotic Weapons Analysis
In the gaming arsenal, a multitude of exotic weapons exist, each with unique characteristics and usage efficacy. This section aims to dissect their attributes, evaluating their positions in gaming tiers and overall utility in various scenarios.
Hard Shadow embodies a fascinating exotic concept, characterized by niche applications, primarily in endgame content. Its uniqueness is evident in features like invisibility on command, a rare attribute among exotics, and its capacity to apply weaken.
Hard Shadow: Ranking and Utility
Positioned at rank 39, Hard Shadow showcases its limited but specialized functionality, securing a place slightly above the Grand Overture, symbolizing its specialized but confined usability spectrum.
Air Parent’s initial reception was marked by significant hype, primarily revolving around its DPS potential. However, reflective assessments demystify its perceived superiority, revealing shortcomings such as unsatisfactory DPS and a lack of versatile exotic effects.
Air Parent: Evaluation and Tier Positioning
Positioned in the D tier and ranked 66, Air Parent sits under Bad Juju. This positioning illustrates its overall efficacy, marked by mediocrity in damage output and a limited suite of extraordinary characteristics.
Hierarchy of Needs
Hierarchy of Needs generates discussions revolving around its operational efficiency and usability, particularly concerning its guidance ring’s setup requirements and resultant burst damage capabilities.
Hierarchy of Needs: Controversial Standing
The weapon holds a controversial place due to divergent opinions on its utility and operational demands. Its design necessitates substantial player involvement for optimal effectiveness, dictating gameplay style and strategy to a significant extent.
Exotic Weapon Evaluation
In the realm of gaming, exotic weapons each carve their niche, forming a hierarchy based on their performance, uniqueness, and utility. This analysis is dedicated to diving deep into the operational intricacies and overall effectiveness of selected exotic weapons in various gaming scenarios.
Hierarchy of Needs
Hierarchy of Needs, despite its position near the top of the D tier, evokes discussions on its practical utility. It demands a significant commitment to the primary, a feature that might not be conducive to effective and flexible gaming strategies.
Hierarchy of Needs: Positioning and Utility
Ranked 47th, just below Deathbringer, it holds a position that resonates with its relative utility and effectiveness in gaming scenarios, particularly in endgame content where its practical application seems somewhat restricted.
Izanagi’s Burden carries the allure of popularity, marking its place as a fan favorite. However, a discerning look unveils aspects of overestimation in its overall evaluation, attributed to its specialization in sniper rifle damage.
Izanagi’s Burden: Effectiveness and Critique
The weapon, albeit proficient in delivering impactful sniper rifle damage, faces criticism for its limited versatility. The unique exotic effect, combined with its capacity for preloading, positions it favorably in certain gaming aspects like speedrunning and major-target neutralization from a distance.
Future Prospects and Comparative Analysis
Izanagi’s Burden, while holding its ground for now, faces the potential threat of obsolescence from future exotics capable of delivering superior burst damage along with enhanced operational flexibility and reload efficiency. This sentiment echoes a dynamic of constant evolution and competition among exotic weapons, underscoring the possibility of shifts in weapon superiority and preference.
Exotic Weapon Ranking
Each exotic weapon in the game brings something unique to the table. This evaluation aims to categorize and rank these weapons based on their performance, versatility, and overall impact in both player versus environment (PvE) and player versus player (PvP) scenarios.
Izanagi’s Burden (Izzy)
Izanagi’s Burden, often referred to as “Izzy,” enters the ranking as a solid A-tier weapon. Despite its powerful and beneficial effects, the weapon’s lack of versatility and exotic feel prevents it from reaching the pinnacle of weapon rankings.
Yotun, a solar fusion rifle, stands out uniquely in PvP scenarios. Its mechanics allow it to execute unexpected attacks, catching opponents off guard. In PvE, its functionality resonates decently, holding a position underneath Cerberus in the D-tier, marked as the 88th.
Lord of Wolves
Lord of Wolves undergoes criticism despite recent enhancements. Post buff, it still falls short of expectations, struggling to embody an ideal balance of burst and sustained damage, ultimately finding its place in the D-tier, ranked 89th.
Further Evaluation and Specifics
The weapon, while revised, fails to meet the operational efficiency and output seen in comparable exotics like the Fourth Horseman, casting shadows on its overall practicality and usage justification.
Le Monarque stands out as one of the exemplary exotic primaries. Its exotic effect, akin to those seen in weapons like Osteo Striga, amplifies its presence, embodying a manifestation of consistent damage over time, merely upon successful enemy contact.
Le Monarque, an exotic bow, boasts intrinsic qualities such as its intrinsic overload, making it highly coveted in endgame exotic primary weapon discussions. Its safe engagement distances, splash damage, and damage over time (DOT) that doesn’t require kills, notably contribute to its appeal and functionality.
Weapon Tier Placement
Le Monarque secures a position in the B tier, underlying its proficiency primarily in champion level content. Despite its various commendable features, it lacks universal applicability across varied content, necessitating its B-tier classification.
Legend of Acrius
The Legend of Acrius, a heavyweight shotgun, redefines itself as a contender in the damage category, especially after the introduction of the Trench Barrel. Its slow shooting pace, synergized with melee and reload canceling techniques, doesn’t significantly hinder its damage per second (DPS), showcasing its competitive edge.
Evaluation and Placement
Legend of Acrius’ necessity for close combat, however, limits its universal usability, even though it performs solidly in specific scenarios, particularly where rocket launchers aren’t feasible. Recognizing these characteristics, Acrius occupies a place in the B tier, marking it as an exotic weapon with individual capabilities.
Legend of Acrius vs. Leviathan’s Breath
The Legend of Acrius, despite being a solid performer in the exotic heavy DPS category, finds its position challenged by the evolved Leviathan’s Breath. While Acrius brings commendable damage, certain limitations restrain its overall performance, overshadowed by Leviathan’s flexibility and range.
Leviathan’s Breath Evolution
Leviathan’s Breath’s transformation has been phenomenal, emerging from being a marginalized weapon to a versatile damage dealer. The introduction of its Catalyst and Archer Tempo, along with enhanced ammo capacity and volatile application, has significantly uplifted its performance credentials across varied combat scenarios.
Leviathan’s Breath, post-evolution, offers a highly versatile combat approach, accommodating engagements at varied distances. This newfound flexibility, coupled with improved damage outputs, enables it to overshadow Acrius in comprehensive combat scenarios, despite Acrius’s noteworthy damage perks.
Loren Driver in Focus
Loren Driver’s past, particularly its dominance in The Crucible, echoes its capabilities vividly. Transitioning its presence into PvE, the weapon, post-Catalyst introduction, exhibits significant adaptability and damage-dealing prospects. However, certain inherent characteristics, like its exotic perk, somewhat dilute its overall utility in PvE contexts.
Loren Driver’s Performance
Loren Driver, as an exotic weapon, presents a blend of promising but somewhat unfulfilling traits. Its adaptability within combat scenarios is tangible, yet undermined by certain exotic perks, which feel redundant or insufficiently impactful. The telemetry pattern collection, despite its potential, often emerges as an inconvenient trait that fails to substantially elevate the weapon’s overall combat efficacy.
Lumina’s journey within the combat environment has witnessed a remarkable evolution. Initially overlooked, it has gradually affirmed its presence as a compelling weapon, thanks to its powerful exotic effects. This transformation has empowered Lumina, allowing it to overshadow its inherent weaknesses and emerge as a versatile contributor in varied combat settings.
Lumina’s Buffing Capability
The distinctive ability of Lumina lies in its potent buffing capabilities. A manifestation of this is its capacity to deliver significant buffs to teammates, thereby enhancing the overall team’s combat potential. This intrinsic strength, combined with its evolving capabilities, underscores Lumina’s value as a unique and impactful exotic weapon in strategic combat scenarios.
Malin’s identity in the combat space has been significantly influenced by its synergies with certain features like the Lucky Pants. This interaction elevates Malin’s damage outputs, contributing to its formidable presence as a high RPM hand cannon. The resulting enhancement in performance marks Malin’s unique place within the weaponry hierarchy, reflecting its combat relevance and adaptability.
Malin and Warden’s Law
Malin’s performance is closely intertwined with its interaction with specific aspects like Lucky Pants and Warden’s Law. These components play pivotal roles in defining Malin’s efficacy, dictating its damage output and overall utility within various combat scenarios. While Malin showcases certain intrinsic capabilities, it also reveals limitations that necessitate critical evaluation and comparative assessment against other weaponry such as Warden’s Law.
Merciless: A Transformation
Merciless has undergone a profound transformation, evolving from a somewhat underestimated weapon to one that commands a significant presence in combat scenarios. The weapon’s redesigned mechanisms and enhanced features contribute to its bolstered performance, allowing it to optimize damage outputs and adaptability in diverse combat situations, particularly in the absence of heavy ammo.
Analyzing Merciless’ Performance
Merciless, in its renewed form, emerges as a potent tool in the arsenal, particularly evident in its capacity to leverage energy and special ammo for substantial damage outputs. This efficient ammo utilization, coupled with its improved damage mechanisms, places Merciless as a formidable option for sustained and competitive damage in varied operational contexts.
MIDA Multi-Tool: A PvP Specialist
MIDA Multi-Tool stands out as a weapon primarily configured for PvP combat scenarios. It embodies a suite of specialized perks and functionalities, such as enhanced radar and movement capabilities, aligning it closely with the demands and dynamics of PvP engagements. This design orientation underscores MIDA Multi-Tool’s role and utility as a tailored weapon for PvP contexts.
MIDA Multi-Tool Analysis
MIDA Multi-Tool is specialized as a PvP Scout rifle, equipped with unique perks such as retaining radar while aiming down sights. It firmly situates itself within the PvP domain, offering features that optimize its adaptability and functionality in player-versus-player confrontations, positioning it within the D tier of weapon evaluations.
Monte Carlo: Melee Focus
Monte Carlo stands out as an auto rifle with a distinct focus on melee combat enhancements. Its unique contribution lies in its ability to regenerate melee capabilities effectively, positioning it as a valuable asset in builds emphasizing melee combat. The weapon’s design and functionalities delineate its role, ensuring it carves a niche, despite potential shortcomings or comparative evaluations against alternative weaponry options.
Monte Carlo’s Unique Niche
The weapon’s ability to effectively regenerate melee aspects offers a unique application in specific combat scenarios. Its design and operative features, inclusive of new catalysts and functionalities such as the Markov Chain stacks, augment its performance capabilities and overall utility within the melee-focused combat engagements in Destiny’s diverse arsenal.
Necrochasm: A New Exotic
Necrochasm enters the scene as a newly released exotic weapon, characterized by features that are both distinctive and somewhat underwhelming. As a rapid-fire auto rifle, it presents certain operational challenges and comparative disadvantages, particularly concerning precision kills and overall damage output. Despite possessing certain unique aspects like the curse thrall explosions, its evaluation is affected by its auto rifle nature and other intrinsic features, situating it within specific operational evaluations and applicability contexts.
Necrochasm has been positioned in the D tier, reflecting its comparative utility against other exotics. While it has distinct attributes and functionalities, its overall viability as an exotic weapon is compromised, limiting its preferential status among the array of available exotic primaries in Destiny.
No Time to Explain: PvP Focus
No Time to Explain is largely recognized as a PvP-centric exotic, featuring unique characteristics that enhance its application within PvP contexts. Its design incorporates special functionalities, such as a time portal feature, that contributes additional dynamics to its operational capacity, positioning it within a specific evaluative category in terms of its exotic weapon status.
The weapon occupies a middle position within the D tier, influenced by its specific functionalities and performance metrics. It encompasses aspects such as splash damage and required crits for perk activation, which collectively contribute to its overall evaluation and comparative ranking within the exotic weapon spectrum.
1K, despite having certain merits, is evaluated with a consideration of its total damage output and comparative effectiveness against other exotics. Its position within the meta is influenced by various factors, including DPS and total damage considerations, which determine its overall viability and recommended usage within specific operational contexts in Destiny’s exotic weapon landscape.
Recording and Preparations
The process of creating this content is extensive and exhaustive, involving substantial effort and time. A brief pause was taken during the recording for rejuvenation, emphasizing the rigorous nature of the session and the commitment towards delivering comprehensive and informative content.
Osteo Striga Evaluation
Osteo Striga has gained recognition for its notable capabilities as an exotic primary. Its inherent attributes, such as generating poison clouds upon hitting targets, position it as a favorable option in the arsenal. Its function of dealing damage over time and other distinct features collectively enhance its operational efficacy and application in various in-game scenarios.
Detailed Analysis of Osteo Striga
Positioned within the B tier, Osteo Striga is appreciated for its on-hit perks, enhanced damage profiles, and utility in endgame content. It has been recognized for its potential in continual damage and strategic advantages, cementing its status as a robust exotic primary in the gaming environment.
Outbreak Perfected Assessment
Outbreak Perfected, despite its initial acclaim, is subject to critical evaluation concerning its practical effectiveness and application within gameplay. Its operational reliance on consistent target hits and the subsequent spawning of nanites shape its utility and strategic viability. Diverse comparisons and analytic considerations influence its positioning and perceived role within the broader weapon landscape and strategic arsenal.
Weapon Analysis and Ranking
In this session, various weapons are analyzed and ranked based on their performance, utility, and unique attributes. A meticulous examination unfolds, ensuring a comprehensive insight into each weapon’s capabilities and role within various gaming scenarios.
Parasite: A Detailed Review
Parasite stands out due to its unique attributes, primarily its exotic heavy grenade launcher feature. It has a distinct operation mechanism, involving red and orange bar kills, contributing to its function. A notable aspect of Parasite is the Worm byproduct, a damage buff feature that amplifies the damage output of other weapons, marking its significance.
Parasite’s Unique Attributes and Ranking
Delving further into Parasite’s utility reveals its unique contribution to damage amplification strategies. Even though it might not be predominant in conventional use-cases such as speedruns or dominant in DPS charts, its innovative features like the Worm byproduct bolster its position, earning it a placement in the B tier category.
Polaris Lance and Prometheus Lens Overview
Polaris Lance is evaluated and categorized within the D tier, attributed to its specialized function of causing ignitions. Despite its potential in engaging targets from a distance, it faces competition from other exotic primaries. Moving on, Prometheus Lens is introduced as an exotic Solar Trace rifle, marking the commencement of its review and analysis.
In-depth Weapon Analysis
This session delves deeply into an analytical review of various weapons, exploring their unique attributes, usability, and impact in different gaming scenarios, providing insights into their overall performance and ranking.
Prometheus Lens: A Closer Look
Prometheus Lens emerges as a distinct weapon, applying on-hit scores rather than on-kill Scorch. This attribute allows it to uniquely ignite targets, supported by its ability to create a significant ring of death, enhancing its damage application. Following a thoughtful analysis, Prometheus Lens is positioned in the C tier, reflecting its balanced capabilities and concept.
Quicksilver Storm: A Controversial Take
Quicksilver Storm evokes divergent opinions due to its auto rifle feature, necessitating a certain commitment level for effective utilization. Despite criticisms, it offers commendable grenade damage and presents itself as a rewarding option for those willing to adapt to its primary gameplay, earning itself a B tier ranking.
Rat King: An Overview
Rat King unveils itself as a remarkable survival weapon, endowing users with instant healing and invisibility perks following an enemy kill. Its strategic utility in ensuring survival is acknowledged, setting the stage for a further evaluation of its role among exotic primaries in subsequent discussions.
Weapon Evaluation in Endgame Content
An analysis aiming to evaluate various weapons’ effectiveness, especially in endgame scenarios, to determine their suitability, practicality, and overall impact in achieving gaming objectives, ensuring a precise understanding of each weapon’s unique offerings and limitations.
Rat King: Stealth vs. Offense
Rat King operates on a defensive strategy, focusing on survival through invisibility after kills. This approach allows for potential success in solo missions, providing a method to maintain invisibility consistently. However, it lacks the offensive prowess desirable for optimized endgame content performance, resulting in its placement in the D tier.
Revision Zero: A Critical Review
Revision Zero requires a significant commitment to primary shooting before unleashing its full capabilities. This need for continuous engagement before realizing its potential utility makes it less appealing for endgame content. Compared with other weapons offering similar functionalities without demanding extensive preliminary actions, Revision Zero finds itself overshadowed and subsequently positioned in a lower rank.
Riskrunner: An Initial Experience
Riskrunner, often one of the first exotic acquisitions in gaming, offers situational benefits. It has maintained its position in initial gaming stages, providing fundamental utilities in various content. The evaluation recognizes its situational utility, grounding its analysis on practical experience and actual gaming application to understand its overall functionality and adaptability in various gaming situations.
Weapon Analysis in Specific Situations
In this evaluation, the focus is on understanding the effectiveness and applicability of weapons in various situations, particularly in endgame content, where the weapon choice can significantly impact the gameplay experience and outcomes.
Riskrunner: Situational Applicability
Riskrunner is a weapon with situational benefits, particularly excelling when the player is subjected to Arc damage. Its situational nature limits its general applicability and relegates it to the C tier. The weapon’s effectiveness is contingent on the presence of Arc damage, which restricts its universal usability.
Ruinous Effigy: Evaluation of Utility
Ruinous Effigy presents a unique mechanic involving the creation and utilization of relics, which, while novel, finds limited practicality in endgame content. The overall risk and involvement in executing its mechanics don’t align with the payoff, thus positioning it in the D tier, despite the concept’s creative aspect.
Salvation’s Grip: A Specialized Usage
Salvation’s Grip illustrates a specialized use case, mainly finding relevance in speedrunning scenarios. Its application is predominantly centered around navigating the game’s environment, showcasing limited broad applicability. The weapon’s narrow scope of usage necessitates its placement in the D tier, reflecting its specialized nature and limited general utility.
Weapon Tier Evaluation
In this segment, we delve deeper into the analysis of various weapons, assessing their performance, utility, and overall ranking based on specific criteria and situational applicability in different gameplay scenarios.
Salvation’s Grip: Specific Utility
Salvation’s Grip finds its place mainly in specific segments of gameplay categories. Its utility, while noteworthy in certain aspects, isn’t broad enough to merit a higher ranking, resulting in its positioning in the D tier alongside other weapons with limited general applicability.
Skyburner’s Oath: Performance Analysis
Skyburner’s Oath, despite having features like increased damage against certain enemies, falls short in practical application. The weapon’s mechanics, such as the ignition process, are found to be lacking in effectiveness and efficiency, thereby placing it in the D tier due to these limiting factors.
Sleeper Simulant: A Critical Review
Sleeper Simulant faces a harsh critique, finding itself overshadowed by other weapons in terms of damage output and overall utility. Its performance, even when compared to non-meta exotic heavies, is found wanting, lacking compelling reasons for its usage in various gameplay scenarios, marking its place lower in the tier rankings.
Comprehensive Weapon Review
In this discussion, various weapons are meticulously analyzed and tiered based on their in-game performance, usability, and overall effectiveness in both PvP and PvE scenarios. Each weapon’s distinctive characteristics, strengths, and weaknesses are carefully dissected to provide a precise evaluation.
Sleeper Simulant Evaluation
Sleeper Simulant, despite its potential, unfortunately, lands in the D tier of our rankings. Its performance is not sufficiently efficient or effective to justify its usage, essentially deeming it an unwise choice for occupying an exotic slot in one’s arsenal.
Sturm’s primary utility seems to lean heavily towards PvP scenarios, finding itself somewhat lacking and out of place in PvE encounters. It occupies a relatively lower position in the tier due to its limited versatility and overall impact in various gameplay situations.
Sunshot: A Prominent Contender
Sunshot emerges as a commendable exotic primary, showcasing exceptional performance with its explosive capabilities and practical utility. Its design and execution align well with the ideal characteristics one would seek in an exotic primary, thus earning it a deserving position in the A tier of the rankings.
Suros Regime and Sweet Business Analysis
Suros Regime, primarily designed with a PvP focus, offers a ramp-up in damage as its distinctive characteristic, securing its position in the D tier. Sweet Business, on the other hand, carries a certain nostalgia, but its practical application and performance in contemporary gameplay scenarios remain subjects of our forthcoming analysis.
Weapon Analysis Continuation
The ongoing analysis dives further into the evaluation of various exotic weapons, discussing their utility, effectiveness, and overall performance. Each weapon’s characteristics are dissected to gauge their suitability and prowess in the gameplay, enabling a comprehensive understanding of their practical application and viability.
Sweet Business Evaluation
Sweet Business, while carrying a certain novelty and thematic approach, offers a performance that may not be entirely dismissed as ineffective. Its design requires a commitment to primary gameplay, but it offers a somewhat respectable damage output that prevents it from being utterly overshadowed in the arsenal.
Symmetry and Its Mechanisms
Symmetry, a weapon that has seemingly lingered in the shadows of others, operates based on a unique mechanic involving hits and a switch to a different firing mode. Despite its distinctive approach, the weapon’s overall impact appears somewhat muted, landing it a position in the D tier of the weapon hierarchy.
Terba’s Unique Characteristics
Terba emerges with a unique approach, focusing on hit-based mechanics rather than kill-based ones, and exhibiting a potential for high primary DPS under certain conditions. Its placement within the tier system is determined by its overall utility, damage output, and applicability in various gameplay scenarios.
Testo’s Position in the Review
Testo, a weapon often subject to discussions and varying opinions, is perceived as somewhat overrated. Its design, functionality, and overall performance are analyzed, weighing its special attributes against the conventional expectations from an exotic fusion rifle in the game.
Detailed Weapon Evaluation
Embarking further into the examination of exotic weapons, we explore their intrinsic abilities and drawbacks. Each weapon’s utility is meticulously assessed, determining their overall potency and viability within the gaming experience, ensuring a well-rounded understanding of their attributes and operational mechanics.
Testo, while exhibiting unique explosive bolt characteristics, seems to fall short in delivering compelling endgame content. Its performance, overshadowed by lackluster damage output and limited strategic applicability, culminates in its placement within the D tier of weapon evaluation.
Tessellation: A Closer Look
Tessellation comes with certain anticipations and speculations regarding its potential in damage rotations. Despite initial high hopes and potential synergies with other gaming elements, the weapon faces challenges such as slow reload animations and considerable charge times that seem to diminish its overall practical utility and effectiveness in gameplay scenarios.
The Chaperon Evaluation
Chaperon steps into the evaluation with specific characteristics that align it somewhat closely with other weapons like Duality. Its operational dynamics, perks, and overall performance are examined to gauge its utility, efficiency, and overall impact in the gameplay, influencing its positioning and perceived worth in the weapon hierarchy.
Weapon Comparison and Analysis
This section delves into a meticulous comparison and analysis of various weapons, evaluating their effectiveness, utility, and overall performance in different gameplay scenarios, ensuring a comprehensive understanding of their operational characteristics and strategic applicability.
Duality vs. Chaperon
Duality and Chaperon, two unique weapons, are critically assessed to discern their respective merits and shortcomings. Duality, notable for its damage and refreshing precision, is juxtaposed against Chaperon, resulting in nuanced placements within the overall weapon ranking, reflecting their individual capacities and functionalities.
The Colony’s Assessment
The Colony, with its distinctive yet underwhelming capabilities, is evaluated for its practical applicability and damage output. Despite its unique features like wall-climbing bugs, the weapon’s overall effectiveness appears compromised due to its insufficient damage delivery and questionable utility in endgame scenarios.
Insights on Fourth Horseman
Fourth Horseman’s utility in diverse gameplay contexts such as speed runs is analyzed, noting its high burst damage and certain operational challenges. Its comparative performance against other notable weapons, along with strategic considerations around its usage, culminates in a thoughtful placement within the weapon hierarchy, reflecting its specialized attributes and overall impact.
Weapon Tier Placement
The ongoing analysis and discussion focus on the meticulous placement of various weapons within different tiers, representing their overall effectiveness, utility, and performance across various gaming scenarios and combat challenges.
The placement of Fourth Horseman is deliberated upon, culminating in its positioning within the B tier. A comprehensive understanding of its operational nuances, effectiveness, and comparative performance guides its thoughtful categorization within the broader weapon hierarchy.
Huckleberry’s evaluation revolves around its distinctive attributes and potential drawbacks. Despite certain advantageous features, the weapon’s limitations, such as the lack of splash damage potential and necessity for over-commitment, guide its placement within the C tier, reflecting a balanced understanding of its overall capabilities and performance spectrum.
Jade Rabbit and Lament
Jade Rabbit and Lament are critically analyzed for their unique characteristics and applicability within PvE scenarios. While Jade Rabbit faces criticism for its limited utility in PvE, leading to its positioning in the D tier, Lament’s evaluation is more nuanced, considering historical utility and current relevance, guiding its thoughtful placement amidst evolving game dynamics and strategic considerations.
Lament’s Relevance in the Current Meta
In a detailed evaluation, Lament’s utility in various in-game scenarios is assessed. Despite being a functional exotic with a well-thought-out design, its applicability in endgame content appears limited in the current sandbox. Lament demands a dedicated sword build and strategic investment, navigating around its inherent strengths and weaknesses to optimize its performance against bosses and barrier champions.
The Last Word
The Last Word’s assessment emphasizes its apparent design focus on PvE, despite shortcomings that limit its overall efficacy. The weapon’s intrinsic attributes and unique interactions are explored, guiding its placement within the broader tier hierarchy. Its high fire rate and interaction with specific game mechanics, such as Lucky Pants, offer nuanced advantages, although these benefits are juxtaposed with significant limitations, such as the ineffectiveness of fan fire in PvE.
Manacor’s Performance and Usability
Manacor is critically analyzed, with emphasis on its exotic perk’s operational impact during gameplay. The weapon’s performance is meticulously dissected, revealing fundamental challenges that hamper its usability and overall effectiveness. Its design appears to constrain player mobility, forcing a distinctive combat style that often proves detrimental to player survivability and strategic flexibility within combat scenarios. The evaluation concludes with a resounding critique of its limited utility compared to alternative weaponry options in the game.
The evaluation of Manacor revolves around its operational functionality and practical usability within the combat scenarios of the game. Despite being an SMG, the weapon’s exotic perk seemingly hampers its effectiveness, forcing the player into a vulnerable aerial position during combat. This critique articulates the inherent disadvantages of this positioning, undermining the overall utility of the weapon in combat engagements.
Navigator is presented as a robust and versatile exotic trace rifle, significantly contributing to various gameplay aspects. It plays a crucial role in creating grapple points, enhancing player mobility, and facilitating improved combat strategy. Navigator also shines with features that promote team utility and individual player benefits, such as healing and the provision of woven mail, delineating its comprehensive value in diverse gameplay scenarios, especially solo challenges.
Prospector’s assessment aims at demystifying its perceived effectiveness within the community. A historical exploration is conducted, delving into its previous usage patterns and contributions to gameplay, specifically in aspects like Riven DPS. This approach aims to provide a balanced perspective on its current capabilities and intrinsic value in combat scenarios, reflecting on its practical DPS output and overall strategic relevance in various gaming contents.
The evaluation of Prospector is centered around its basic performance and lack of any extraordinary characteristics that would make it stand out as an exotic weapon. Despite its decent DPS, it fundamentally suffers from lack of total damage output and uniqueness. In its current state, Prospector is seen as a rather vanilla weapon from the early stages of Destiny 2, lacking the distinctive flavors that could make it more appealing in combat.
Queenbreaker’s current condition is analyzed, with a focus on its recent changes and their implications on gameplay. Despite receiving a buff, the weapon still lacks competitive edge, specifically in terms of DPS, when compared to legendary linear fusion rifles in the current meta. The lack of compelling reasons to utilize Queenbreaker, considering its underwhelming performance, puts it in a position of being termed ‘useless’ in the current weapon hierarchy.
Wardcliff Coil’s Niche Role
The discussion on Wardcliff Coil revolves around its specialized effectiveness against specific high-tier enemies. Despite suffering from limitations like low reserves and overall damage, the weapon shows prominence against elite bosses. However, this niche role doesn’t suffice to make the weapon broadly appealing due to its lack of versatility in various combat scenarios, especially in areas like ad clearing.
Thorn’s evaluation highlights its imminent enhancements, discussing their potential impact on its usability in PVE. Despite the introduction of new features like catalysts, the weapon seems to maintain a level of mediocrity, struggling to establish a strong position in endgame content. The weapon’s design, characterized by unique poison effects, still doesn’t make it exceptionally viable for high-level PVE engagements.
Thunderlord is presented in a more casual light, appreciated for its conventional appeal, especially among newer players. Its design and functionality, particularly in ad clearance, have earned it a favorable status, despite criticisms from endgame players. The discussion revolves around its general perception and positioning in the broader weapon ecosystem, emphasizing its popularity and usability among various player categories.
Analyzing Thunderlord, the weapon exhibits a specific strength in ad clearing, but it doesn’t resonate as robustly when it comes to boss damage. It holds intrinsic overload capabilities, which might seem appealing, but in practical scenarios, especially in endgame PVE, its usage is limited. Notably, it may find a place in scenarios demanding precise hit scan ad clear in a time-sensitive manner, placing it above some options in specific niches.
Tikuu’s Divination Evaluation
Tikuu’s Divination is critically analyzed here, pointing out its capabilities that might be overlooked by many. The weapon operates on a two-hit mechanism with auto-tracking, proving to be efficient and effective in combat. It’s compared with other weapons like the sunshot, highlighting its consistency and adaptability in endgame content, which makes it deserve a reasonable positioning in the game’s weapon hierarchy.
Tommy’s Matchbook Analysis
Tommy’s Matchbook is brought into focus, dissecting its unique functionality and comparative effectiveness against other exotic weapons. Despite its distinctive feature of escalating damage output, it comes at the cost of player health, a trade-off that questions its overall utility. The weapon’s operational mechanics, in comparison with other exotics like the Sunshot and Polaris Lance, seem to limit its practical viability in endgame contests, placing it in a lower tier of weapon choices.
The text concludes with a reflective overview, marking the end of a detailed analysis marathon. Various weapons have been scrutinized, evaluated, and placed within the hierarchy based on their practical applicability, uniqueness, and effectiveness in combat scenarios, particularly focusing on endgame content and overall player usability and experience.
Tractor Cannon Evaluation
The Tractor Cannon is incredibly remarkable, combining various independent functionalities that make it exceptionally powerful when combined. It shines prominently in boss damage scenarios, including solo plays, where optimal rotations might sacrifice other heavy weapons to maintain Tractor Cannon’s consistent 30% debuff. Its universal application in various setups, including melee builds and boss damage scenarios, underscores its phenomenal nature, earning it a solid S tier in the evaluation.
Traveler’s Chosen Analysis
Moving on to the Traveler’s Chosen, it’s essentially seen as a sidearm. While it doesn’t offer significant splash damage, its unique capability lies in its ability to consume kills to recharge one’s abilities fully. However, its utility is somewhat limited, making it less likely to be chosen in grandmaster levels. It finds a special mention for a unique buff it offers, allowing buffs to persist through subclass changes, contributing to its distinct position in the weapon tier.
Specific Utility of Traveler’s Chosen
Further dissecting the Traveler’s Chosen, its requirement of ten kills for activation makes it a unique yet less frequently opted-for weapon in endgame content. While currently it might not be the prime choice, potential future scenarios that resonate with its specific functionalities might elevate its position from D tier, emphasizing its dormant potential in specialized instances.
Concluding with the Trespasser, it’s characterized as a blend of PVP and PVE exotic, designed to facilitate big kill streaks in both domains. Despite its designed purpose, certain limitations, like the absence of splash damage or the application of effects like jolt, restrict its overall appeal and utility in the gameplay, limiting its practical effectiveness despite its conceptual potential.
Discussing the Trespasser, it appears to be a sidearm with a strong kill clip functionality. Although it brings certain strengths to the table, like a 3X damage kill clip, it doesn’t quite exceed expectations to rise above a D tier ranking. Positioned precisely below the Symmetry, the Trespasser wraps up with a ranking of 86, solidifying its place in the weapon hierarchy.
Trinity Ghoul Analysis
Transitioning to the Trinity Ghoul, it garners commendation as one of the best exotic primaries in gaming, commonly featured in speedrunning. Its exceptional ability allows indirect enemy kills, promoting a user-friendly, forgiving, and potent approach in combat. Its unique “Lightning Rod” ability, unconfined to precision kills, contributes to its standing, positioning it as an unequivocally formidable adversary in the arena.
Trinity Ghoul’s Flexibility and Potency
Deep diving into the Trinity Ghoul’s attributes reveals its phenomenal adaptability and raw potency in various gaming content levels, ranging from strikes to raids. This weapon’s effortless application and brain-dead easy operational mode underscore its remarkable efficiency, solidifying its place in the B tier within the gaming arsenal.
Finally, evaluating the “Truth,” it initially shows promise with attributes like aggressive tracking and a triple magazine, which once found relevance in damage delivery. However, its contemporary application seems somewhat overshadowed, limiting its prowess primarily to aggressive tracking. With evolving game dynamics and emerging superior alternatives, the “Truth” finds itself positioned in the high mid D tier, concluding its current assessment in the weapon ranking.
Starting with the “Truth,” this weapon finds a decent but not exceptional place in boss damage and ad clear categories. When positioned against other options like “G,” it might not be the prime choice. The “Truth” finds itself strategically positioned right underneath the “Hawk Moon,” allowing for a broader perspective of the entire tier list, which facilitates better gaming strategies and approaches.
Two-Tailed Fox Review
Moving on to the “Two-Tailed Fox,” this exotic rocket recently experienced a major nerf. It was deemed as overperforming since the addition of its Catalyst. However, upon closer inspection and through detailed damage testing, it doesn’t seem to overpower or break the balance within the game, contrary to some opinions. The weapon, despite its changes, manages to maintain a level of balance and functionality, ensuring its continued relevance in the gaming arsenal.
Usage Scenarios for Two-Tailed Fox
In evaluating the various applications of the “Two-Tailed Fox,” its use seems somewhat limited within endgame PVE. Certain unique strategies allow for its application, like in solo Prophecy runs. However, these seem like rare scenarios, and its general applicability remains confined to specific gaming aspects, placing it within the C tier in the weapon ranking hierarchy.
Vergus Curve Assessment
Lastly, the “Vergus Curve,” a season pass exotic, initially met with skepticism, has shown potential in specific game scenarios. Its unique ability to create stasis crystals has found relevance in terrain creation, among other functionalities. The weapon holds promise, especially with potential future enhancements to stasis, marking it as a strong stasis exotic primary. Its capabilities, akin to a “Stasis Trinity Ghoul,” underscore its potential versatility and adaptability in various gaming situations, ensuring its place in the weaponry discourse.
Vergus Curve Evaluation
Discussing further the Vergus Curve, its capability to generate stasis crystals offers a unique characteristic. However, its current position may not be as dominating in the gaming meta, positioning it in the D tier. The potential for enhancement lies in the possible future improvements to stasis builds, which could elevate the weapon’s status in various gameplay strategies, including in the GM meta.
Vex Mythoclast Analysis
Moving on to the Vex Mythoclast, once hailed as a powerful exotic primary, its significance has somewhat diminished post the particle season. While it carries some potent features like a 40% debuff application, it mandates a commitment to primary gameplay, limiting its overall applicability. Its comparative analysis with other exotics like the Quicksilver Storm also reveals certain shortcomings, positioning the Vex Mythoclast in a not-so-favorable D tier.
Vex Caliber Overview
Examining the Vex Caliber, this weapon emerges as a uniquely proficient glaive, distinct from class-specific glaives. Its firing pattern, damage output, and the ability to offer a void overshield contribute to its favorable positioning in the gameplay arsenal. Its design, centered around defense, and additional features like a range of usable perks, also enhance its applicability, marking it as a notable weapon in the gaming meta.
Defensive Characteristics of Vex Caliber
Specifically focusing on the defensive attributes of the Vex Caliber, it exceptionally aligns with the defensive identity attributed to glaives. Its mechanisms, such as the utilization of energy for defense rather than consumption, make it a commendable choice. The synergy it shares with certain perks and its natural alignment with various defense-oriented strategies enhance its usability, marking its significance in a well-rounded weaponry repertoire.
Exotic La and Glaive
Discussing the Exotic La, this weapon shines as a preferable choice in endgame content, deserving its position right below the hierarchy of needs in the D tier. Despite its designation as the best glaive, it unfortunately doesn’t justify occupying the exotic slot most of the time, epitomizing the lesser choice in an already unfavorable category.
Vigilance Wing Evaluation
Turning attention towards Vigilance Wing, this exotic primarily showcases its design for PVP. When placed in the spectrum of endgame PVE in Destiny 2, it unfortunately ranks closer to the lower end, holding a position slightly above Mida. Its capabilities, such as health regen triggered by teammate demise, don’t contribute significantly to its appeal, placing it in the realm of lesser impactful exotics.
Wave Splitter Analysis
Exploring the features of Wave Splitter, the weapon stands out as a potent exotic trace rifle, exhibiting impressive damage outputs. Its synergy with elements like volatile rounds and devour enhance its appeal, although it ultimately falls short of dominating the exotic special category. Despite its strong points, the weapon doesn’t sufficiently justify the occupancy of an exotic slot, leaving room for improvement and adaptability.
Discussing Whisper, it carries a reputation of superiority over weapons like Sleeper in aspects such as total damage and DPS. However, when evaluated against precision weapons, particularly those easy to wield like Leviathan’s Breath, its relevance diminishes, justifying its position in the D tier. The weapon, despite its higher damage capacity, doesn’t elevate itself to the levels of indispensability or exceptional performance in the exotic weaponry spectrum.
Wicked Implement Evaluation
Examining the recent addition, Wicked Implement, in Destiny 2 reveals its uniqueness as an on-hit weapon following a fascinating quest involving a substantial enemy, Tormentor. Despite its appealing precision and synergy with elements like stasis, the weapon finds competition in its slot, falling behind counterparts such as Riptide in performance and efficiency, thus placing it in the upper end of DTI.
Winter Bite Analysis
Shifting focus to Winter Bite, this weapon embodies uniqueness as the sole heavy glaive in the game, demonstrating distinct capabilities such as substantial stasis explosions. Its potential in dealing melee damage highlights its applicability in various scenarios. However, its efficacy compared to other exotics is contentious, resulting in its placement in the D tier, reflecting its mixed utility and performance characteristics.
Wish Ender Discussion
Discussing Wish Ender, the weapon carries a legacy marked by its distinctive capabilities, especially regarding tether energy return against bar Champions. Despite historical perspectives considering its weaknesses in some metas, Wish Ender maintains a standing as a potent weapon in certain contexts. Its current evaluation presents a more nuanced understanding, acknowledging its relative efficacy in contemporary weapon landscapes.
Wish Ender Evaluation
Wish Ender’s capability is profoundly highlighted through its intrinsic anti-barrier characteristic, allowing substantial damage against majors and mini-bosses. Its potency ensures it remains a substantial choice, especially in challenging environments like GMs, where its performance is commendable even against formidable barriers. The bow’s limitation primarily lies in its requirement for a perfect draw, dictating its ease and effectiveness of use.
Wither Horde Review
The discussion progresses to Wither Horde, a weapon whose prominence has seen fluctuations over time. Its capabilities, once considered extraordinary, now seem compromised due to changes in its features and the evolving weapon landscape. Despite having undergone numerous adjustments, which have impacted its effectiveness and utility in various combat scenarios, the weapon still maintains a certain degree of proficiency and adaptability in combat, warranting its placement in the B tier.
World Line Zero Mention
Concluding with a brief mention of World Line Zero, the description echoes an appreciation of its unique attributes within the game’s weaponry spectrum. Its particular abilities and characteristics underscore its distinction as an exotic weapon, reinforcing its notable presence within the game’s diverse arsenal.
World Line Zero Review
World Line Zero, in its latest iteration, comes equipped with enhanced features such as the ability to blink twice, contributing to its adaptability and functionality within combat scenarios. However, its performance seems to be delimited when applied to contexts like boss DPS, where its utility appears somewhat constrained and less optimal compared to other weaponry options. Its presence resonates well within specific use-cases where high burst damage is essential, thereby attributing a particular uniqueness to its profile.
Xenophage: A Comprehensive Analysis
Xenophage is contextualized within the discussion as a weapon that bears a significant relevance within the game’s ecosystem, particularly amongst endgame players. Its attributes, such as hit scan and explosive damage, enable it to be a formidable option against various enemy types, bolstering its position as a versatile yet specialized weapon. The weapon’s distinctive characteristics, such as its capacity to deliver substantial damage over extended distances, underscore its inherent value in specific, time-sensitive combat situations.
Xenophage in Endgame Scenarios
An exploration into Xenophage’s application within endgame contexts reveals its multifaceted nature, allowing for a nuanced utilization in various combat circumstances. Its reliability and consistent performance across different enemy engagements, particularly those necessitating long-range interactions and swift eliminations, enhance its appeal and suitability within strategic gameplay and planning in endgame scenarios.
Xenophage in Endgame: An Overview
Xenophage, despite being a significant heavy weapon, is notably deemed ineffective for Boss DPS within endgame contexts. Its application seems constrained, resonating well within specific scenarios, without universal applicability across various endgame situations. Positioned as a versatile hit-scan weapon, its reputation is carved more around specific utility rather than comprehensive applicability in diversified combat situations such as Grandmaster Nightfalls (GM).
Exotic Tier List: Insights and Reflections
Delving into a reflective analysis of the exotic tier list reveals substantial disparities within weapon efficiencies, particularly in endgame contexts. A considerable portion, around 65%, of the exotic weapons predominantly resides within the D tier, indicating a notable deviation in their performance and applicability within challenging combat scenarios and strategic gameplay elements prevalent in the endgame content.
Feedback and Future Perspectives
The discussion evolves towards a contemplative projection, envisioning potential modifications and enhancements within the weapon sandbox. It contemplates direct engagements and discussions aimed at fostering improvements and bringing the D tier exotics up to par with the evolving demands of endgame content, thereby ensuring a well-rounded adaptability and performance consistency across various gameplay scenarios.
Closing Thoughts and Reflections
In conclusion, the dialogue embodies a blend of analytical insights and personal reflections, navigating through diverse weapon evaluations and their consequential positions within the exotic tier list. The perspective remains firmly anchored around endgame content, sidelining considerations such as weapon popularity or their application within unconventional or creative build strategies.
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