Counter-Strike 2: Macros with Auto-Weapon Detection & Trigger Pixel (Subscription Key)
Current functionality provided by this offer
This is a subscription-based macro utility for Counter-Strike 2 that detects weapons automatically and includes a built-in trigger pixel. The tool is supplied as a subscription key and does not require game injection; it is designed to avoid modifying game files or processes.
Notable features and technical details
- No game injection required.
- Compatible with GFN and other cloud gaming services.
- Automatic weapon detection for 1920×1080 and 1080×1440 resolutions (custom resolutions available for an extra fee).
- Pre-configured sensitivity support for 2.5 and 1.25 (adjustable) and includes a DPI calculator for other sensitivities.
- Graphic sight integration and a built-in Trigger Pixel utility.
- Supports any office or gaming mouse and offers an option to freeze keys if necessary.
- Manual weapon switching via phone functionality.
- Includes macros configured for 14 weapons: AK-47, Galil, SG553, Bizon, M4A1, M4A4, AUG, Famas, MAC10, MP7, MP9, UMP45, P90, and MP5SD.
- Free future updates included.
Who this service is for
Players who want an out-of-process macro utility that automates per-weapon behavior and provides a trigger-pixel feature may find this offer useful. It is aimed at users who need compatibility with cloud services (GFN) or who prefer not to run injected software. The included DPI calculator and sensitivity presets make it suitable for players who use the listed sensitivity values or who are prepared to tune settings with the provided tools.
Access, delivery and support
After purchase you will receive a subscription key together with installation and startup instructions. The product refunds are not available after the key has been issued. Support is offered for questions and setup.
Operational history
the macro has been used for three years with no bans reported.
What this does not change
The tool is described as operating without modifying game files or injecting into the game process; it is presented as an external macro/subscription utility rather than an in-game mod.