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Easiest Champions to Climb Guide in League of Legends

Easiest Champions to Climb Guide in League of Legends

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10 Easiest LoL Champions | Season 16 Climb
S-tier picks, minimal mechanics required
All roles covered, quick LP gains
🕑 15 Minutes: Start time
⏳ ETA: Flexible

Introduction and Criteria

If you want the most LP possible for the least amount of work, these are the 10 easiest champions to climb with in Season 16. To make the list, champions must be ranked S tier or above and have a very low barrier to entry, making them perfect picks to pick up and start climbing straight away.

Climbing is not about learning crazy strategies or theoretical macro. The ELO you play in is a completely different game. The picks below focus on practical fundamentals for every role that are easy to apply and proven to get results.

Top Lane Picks

Dr. Mundo

A champion that was already strong last season and has only gotten stronger with the top lane roll quest. If you like being so tanky that players tickle you while you one-shot them, Mundo delivers. His main weakness has always been his early lane phase, but in Season 16, with the new home guards changes, bad recalls are far less punishing.

Key tips

  • W usage: First 0.75 seconds stores up to 95% of damage as gray health. Let it run out for 50% heal, or reactivate near a champion for 100% heal. Use W when you expect burst, then reactivate while they are in range.
  • Level 16 ultimate: Healing scales with nearby champions.
  • E: Auto attack reset and wave tool. Last-hitting a minion swats it forward, dealing damage to everything in its path.

Runes

  • Grasp, Demolish, Second Wind vs range or Bone Plating vs melee, Overgrowth; Inspiration secondary: free boots and biscuits.

Build

  • Rush three Giant’s Belts into Warmog’s Armor, then Heartsteel. Titanic Hydra for damage, Spirit Visage or Dead Man’s versus AD. Round out with Thornmail, Randuin’s, or Jak’Sho.

Singed

An unexpected but dominant pick. Singed Q now executes low-health minions, making last-hitting trivial and proxy play optional. When played as a normal laner, his wave clear and lane pressure are deceptively strong. Mid to late game he becomes a high-damage AP tank with excellent split push and teamfight presence. Protoplasm Harness is essential: healing scales off resistances, which Singed gains from his ultimate.

Build and runes

  • Conqueror with Nimbus Cloak and Celerity; Ghost and Flash. Rush Liandry’s into Rylai’s, Protoplasm, then Jak’Sho. Finish with Force of Nature vs AP, Dead Man’s vs AD, Randuin’s vs crit, or Riftmaker for damage.

Jungle Picks

Nasus Jungle

Jungle Nasus removes his biggest weakness: a useless early lane. You scale practically for free with up to 80 stacks from a single clear. Faerie buffs make invades and ganks harder, so even if the enemy jungler snowballs, Nasus can still scale. His W ganks are among the strongest in the game. At level six, with stacks, Wither, and ultimate, he stat-checks most meta AD junglers.

Build options

  • Fleet Footwork with free boots and Approach Velocity. Trinity Force first with Protoplasm second, or Protoplasm into Iceborn Gauntlet for a tankier route. Jack’Sho third, then Spirit Visage, Randuin’s, or Frozen Heart.

Xin Zhao

Sometimes the simplest kits are the strongest. Xin Zhao’s early game is unmatched in 1v1s and skirmishes. His consistent damage and healing make him a top early-game ganker. Start Raptors, Red into Krugs, base for Long Sword, then Wolves to reach scuttle on time with an item advantage. Patch buffs to his passive and E scaling made his late game far stronger than before.

Build

  • Conqueror with free boots and Cosmic Insight. Red smite, rush Sundered Sky, then Cleaver or Titanic Hydra second. Round out with Death’s Dance, Guardian Angel, Sterak’s, or Endless Hunger.

Mid Lane Picks

Malzahar

If you struggle with wave control, trading, or mechanics, Malzahar is ideal. He shuts down lane opponents while requiring minimal effort. After the first few levels, press E and W on the wave and you are done. Your opponent is stuck in lane while you roam. At level six, pressing R guarantees gank setup. Rylai’s makes your teamfighting strong: spread E, slow the entire team, and press R on divers.

Runes and build

  • Comet with Manaflow, Transcendence, Gathering Storm; free boots and Triple Tonic. Rush Blackfire Torch into Liandry’s, Rylai’s, Deathcap, and Zhonya’s.

Annie

After recent buffs, Annie is back. Riot increased her Q damage and reduced her E cooldown to a flat 10 seconds at all ranks. She gains huge value from E for movement speed, range, and extra passive stacks. Her second-highest base auto range in the game makes her lane poke strong. Annie thrives at roaming and setting up engages with her ultimate. Take Comet over Electrocute for longer fights and multiple spell rotations.

Build

  • Comet with Scorch, Future’s Market, Triple Tonic. Malignance first for ultimate cooldown, then Storm Surge. Rylai’s and Liandry’s for sustained damage, Deathcap to finish.

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ADC Picks

Miss Fortune

For any bot laner looking for an easy ADC, nobody comes close to Miss Fortune. She requires minimal mechanics and her damage is exceptional. An auto into Q can chunk or one-shot most squishies. Last-hitting is simple with her passive, W makes positioning and movement effortless, and Q defines a straightforward trading pattern. In teamfights, most damage comes from R, so focus on positioning and angles. Season 16 roll quest plus Future’s Market and Triple Tonic let her hit item spikes earlier than most.

Build

  • Lethality: Ghostblade rush into Collector, IE, Lord Dominik’s; Rapid Fire Cannon and GA. Swiftness, Steel Caps, or Mercs instead of Berserker Greaves. First Strike with Manaflow and Gathering Storm.

Jinx

Arguably the easiest conventional auto-attack marksman. Despite being immobile, her stats in low ELO are dominant. She lacks the weak lane phase of most scalers. Fishbones give you push in every lane; swap to minigun for free attack speed and weave Fishbones autos for poke. In late game, E provides self-peel and her range keeps her safe until the first reset, when she takes over fights. Hextech Alternator rush into Phantom Dancer and IE has over 60% win rate as a three-item core.

Build and runes

  • Lethal Tempo with Presence of Mind, Bloodline, Cutdown; Triple Tonic and Future’s Market. Lord Dom’s or Mortal Reminder, then GA, Bloodthirster, or Mercurial Scimitar.

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Support Picks

Nami

Enchanters are stronger than ever in Season 16, and Nami is arguably the strongest. She has a high skill ceiling but one of the lowest effective skill floors. She fits every composition and is a great blind pick. She brings engage and disengage with ult and speed buffs, sustain and poke with W, damage amp and catch with E and Q, and solid peel. Play aggressively in lane: E yourself, walk up, auto, W, and use movement speed to disengage. Use E to slow before landing Q, or follow up on other CC like your ultimate.

Items and runes

  • Dream Maker or Solstice Sleigh. Imperial Mandate is essential for E synergy. Echoes of Helia and Moonstone, Dawncore to finish. Early Dark Seal into Mejai’s. Aery with Magical Footwear and Jack of All Trades.

Maokai

If you want playmaking and roam potential without the difficulty of Thresh or Pyke, Maokai is the answer. His kit is point-and-click. Land W on the enemy ADC, walk through, Q to knock them into your ADC. Getting in W range is often enough for a kill. In mid and late game, his ultimate from off-angles sets up fights and picks. Saplings make vision control effortless. Solstice Sleigh, Trailblazer for W range, then Banshee’s or Locket and Knight’s Vow. Aftershock with Font of Life, Bone Plating or Second Wind, Overgrowth; Cosmic Insight and Biscuits.

Conclusion

These 10 champions — Dr. Mundo, Singed, Nasus, Xin Zhao, Malzahar, Annie, Miss Fortune, Jinx, Nami, and Maokai — offer the lowest barrier to entry and highest reward in Season 16. Focus on practical fundamentals, pick one for your role, and start climbing.