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Palworld Fastest Flying Pal Guide

So, I tested all the flying mounts in Pal Worlds to see which one is truly the fastest, and the results were quite shocking. Thanks to data mining, we can see each individual Pal’s running speed.

Flying Mount Speed Analysis in Pal Worlds

However, that doesn’t paint the whole picture. There are quite a few other factors to take into account, including general stamina and unlocked skills. We will go over some of the things I learned through this, which might help you make a better choice moving forward.

To ensure the test was as accurate as possible, I avoided any bonus speed passives on all the Pals, testing them at their default speeds. This is important because it will take a long while and a lot of breeding to get both Swift Runner and Nimble on the same Dragon SL creature.

Experimental Setup and Preliminary Results

The test was conducted in four batches: two for running (with and without sprinting) and two for flying (again, with and without sprinting). The first batch, termed ‘low level’, included Nightwing, Van Worm, Helifir, and Beacon, all obtainable before level 30. Without sprinting, Beacon was significantly faster, with Van Worm and Helifir closely matched. Nightwing consistently performed poorly in all tests. The ‘high level’ batch included Quivver, Suzaku, Shadow Beak, and Ragna Hawk. Surprisingly, Quivver, while not last, was significantly faster than in the low-level group, with Suzaku leading, closely followed by Shadow Beak and then Ragna Hawk.

Impact of Skills and Stamina on Performance

The results highlighted the importance of considering a mount’s skills and stamina, beyond just its base speed. The legendary Pals, with their inherent speed bonus, showcased the significant impact that special abilities can have on performance. The testing methodology, particularly the creation of a specialized track, was crucial for obtaining clear, interference-free results.

Legendary Dragons and Performance Analysis

I conducted a test with a regular Feristo compare it with legendary dragons such as the J Dragon and Frost Stallion, which become available around level 50. These legendary creatures not only come with a legendary perk that provides additional speed but also have naturally high run and sprint speeds. The J Dragon, for instance, has the highest speed in the game, with 1,700 for running and 3,300 for sprinting, significantly outpacing all others. This is why it consistently topped every scenario. Until players can access these legendaries, they must rely on other options like Feris. Although not legendary, Feris performs commendably, especially when compared to Frost Stallion, and is the best option before transitioning to legendary mounts. Feris can be found up north on one of the secret Pal Islands, where it spawns quite frequently.

Running with Sprinting: Low-Level and High-Level Comparisons

The next phase of testing focused on running with sprinting. In the low-level category, Nightwing and Van Worm consistently performed poorly. Quivver was a pleasant surprise, completing the sprint in just 27 seconds, showcasing its superiority in terms of running speed when sprinting, unexpectedly outperforming both Nightwing and Van Worm. Given that Quivver is a level 23 boss, players might consider opting for it over Van Worm. Helifir emerged as a better option, outperforming others in its category.

High-Level Sprint Performance and Stamina Insights

In the high-level category, the focus shifted to sprinting performance, which highlighted the importance of stamina. Ragna Hawk won the sprinting test, demonstrating its speed despite its low stamina levels. Following Ragna Hawk were Shadow Beak and Beacon, with Suzaku trailing due to its slow ground movement speed. However, when it came to flying, the high-level mounts, especially the legendary ones like Jet Dragon, showed significantly improved times. Feris was notably quick, completing the course in 202 seconds, positioning it closer to Frost Stallion in performance. As the testing moved to flying, Frost Stallion began to show its true prowess, distancing itself from the competition.

Flying Performance Without Sprinting

One of the first observations in the flying tests, conducted without sprinting and simply using the arrow button to navigate while airborne, was Beacon’s superior performance. Beacon led the group, with Helifir and Van Worm showing very close results. This closeness is attributed to their nearly identical run speeds, around 700, which explains their similar performance. Nightwing, however, lagged significantly behind, reaffirming its status as a less desirable option for flying.

Comparative Analysis of High-Level Flight

The second batch of tests brought some intriguing findings that aligned closely with the game’s internal data. Suzaku and Shadow Beak almost tied, which is within the margin of error, primarily because both have a run speed of 850, ensuring they reach the destination around the same time. Suzaku might have a slight advantage due to better stamina, but on this specific track, the results were remarkably close. Quiver and Ragna Hawk also demonstrated parity in performance, attributed to their identical run speeds of 800, resulting in the most accurate match-up in the tests.

Legendary Dragons and Feris: A Distinct Category

When examining the performance of dragons versus Feris, it’s clear that the legendary dragons, particularly the Jet Dragon, significantly outperform the rest. Feris, while the slowest in this elite group, still holds a considerable lead over the others from previous batches. Frost Stallion isn’t far behind, but Jet Dragon’s capabilities are unmatched, befitting its status as an endgame boss for flying mounts. This distinction highlights the significant performance gap between legendary dragons and other flying mounts.

Flying with Sprinting: Stamina’s Role

The final test phase, involving flying with sprinting, underscored stamina’s crucial role. In this scenario, Nightwing and Van Worm fell behind, primarily due to their rapid stamina depletion. Midway through the track, they required a pause to replenish stamina before resuming flight. This test approach involved continuously pressing shift and resuming flight as soon as stamina was replenished, emphasizing the stamina factor in sustained flight performance, especially over longer distances where these differences become more pronounced.

Comprehensive Flight Analysis with Extended Tracks

In considering the full spectrum of factors that impact flight, particularly over longer distances, it was observed that Quiver and Helifir significantly slowed down, becoming much slower compared to their performance on shorter tracks. Surprisingly, Quiver and Helifir maintained a close performance level to each other, and both were considerably faster than Van Worm, which was unexpected based on initial gameplay impressions.

The second set of tests introduced another interesting dynamic, particularly with Beacon and Ragna Hawk, both of which have relatively low stamina. Midway through the track, both mounts required a pause to replenish stamina, but Suzaku stood out by maintaining its flight longer due to its superior stamina, suggesting that Suzaku could potentially outperform others on even longer tracks due to its sustained flight capability.

Detailed Observations and Mount Stamina

Beacon and Ragna Hawk, despite their swift initial speeds, were hindered by their limited stamina, necessitating breaks to recover mid-flight. In contrast, Suzaku demonstrated remarkable endurance, maintaining consistent flight without the need to land for stamina recovery. This stamina advantage positions Suzaku as a potential leader in prolonged flight scenarios, such as traversing extensive distances across the game map. Ragna Hawk, while fast, was constrained by its size, affecting its overall stamina. Shadow Beak and Suzaku were closely matched in speed, but Suzaku’s uninterrupted flight gave it a notable edge, despite Shadow Beak being an endgame mount.

Legendary Dragons and Feris: Top Performers

The legendary dragons and Feris set a high benchmark in the tests, with Jet Dragon leading the pack with an impressive 7-second finish, followed by Frost Stallion and then Feris, who managed a 20-second completion before depleting its stamina. This performance highlights Feris as a viable option for players seeking a balanced mount that combines speed with manageable stamina demands, outpacing mounts like Ragna Hawk and Beacon, which tend to require more frequent stops due to stamina depletion. Suzaku, with its exceptional stamina, serves as a strategic choice for sustained flight, offering an advantage for players prioritizing endurance over short bursts of speed.

Ranking Flying Mounts in Pal Worlds

In the analysis of flying mounts in Pal Worlds, the Jet Dragon and Frost Stallion unsurprisingly take the top spots. Jet Dragon is the fastest, boasting a run speed of 1,700 and a sprint speed of 3,300, outpacing most other mounts’ sprint speeds. Frost Stallion also impresses with a run speed of 1,000 and a sprint speed of 1,500, albeit slightly slower than Jet Dragon.

Feris ranks third, distinguished by its balance of good speed and sufficient stamina. This combination makes it a viable intermediary between Suzaku and other mounts like Beacon or Ragna Hawk.

The competition for the fourth position is tightly contested between Shadow Beak and Suzaku. Despite Shadow Beak’s notable strengths, Suzaku’s earlier availability (around levels 40-45) and superior stamina, the highest in the game, offer significant advantages. This is particularly true for extended flights across the game’s map, where Suzaku’s endurance could be a decisive factor.

Comprehensive Analysis and Recommendations

Considering flying capabilities, Ragna Hawk, despite its lower stamina, performs well in sprint and run, securing it a place above Beacon, Helifir, and Quivver, which rank in the subsequent positions based on their flight speeds. While Quivver might have an edge in running speed, its flying capabilities are what matter here, placing Helifir slightly ahead.

The Vanny Worm and Nightwing, although early-game options, fall significantly behind in performance, with Nightwing being noted for its early availability but lower capability. This ranking not only highlights the top performers like Jet Dragon and Suzaku for their distinct advantages but also suggests that players’ preferences, such as a desire for longer air time with Suzaku, can influence mount choice despite the sheer speed of the Jet Dragon.

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