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The Official Deadlock Hero Tier List

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The Official Deadlock Hero Tier List

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This guide offers a tier list for high-rank Deadlock play, analyzing hero strengths, weaknesses, and strategies to help players dominate competitive matches and maximize performance.
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Hello, I’m Librarian Husky, and welcome to my guide! This is going to be a tier list for high-rank play. It is not a tier list for professional play, so I am referring to L play. I will explain why some heroes work well and why others don’t. Abrams, for example, is not only really easy to play, but it’s also very easy to get high value out of him.

Abrams: The Tankiest Hero

People at low rank struggle with Abrams because he punches, but even if you’re good at dodging the punches, Abrams with a gun is still insane. He’s the tankiest tank in the game, and his ultimate is amazing for stealing mid-boss fights. While casting it, you become unstoppable, meaning you can’t get stunned during the process. Abrams excels in the lane, is easy to play, and doesn’t require precise aiming. You can play Punch Abrams or Gun Abrams, and both strategies will work.

Bop: The Lane Dominator

They nerfed Bop’s ultimate quite a bit, but he’s still incredibly strong. Bop is probably the best character in the game for laning. He’s the only hero with a true hit-scan ability, meaning his bullets register immediately because they are laser-based. There’s no travel time on his bullets, so he can instantly deny almost anything, making him a formidable choice for high-rank players.

Hook and Late Game Scaling

If you land a hook in a dual lane, you essentially secure a free kill every time. He can build around his ultimate or use Echo Shard with double sticky, scaling insanely well into the late game. Each successful stick adds more damage, making him a strong late-game hero. However, if he doesn’t dominate the lane early, his mid-game can feel average, which is why I’m placing him in high A-tier instead of S-tier.

Dynamo: The Best Comeback Hero

Dynamo is probably the best character in the game. His Black Hole ability is the strongest in the game by far. Even if you are far behind, a well-timed Black Hole can completely turn the game around. He excels at winning team fights single-handedly. However, he requires team coordination; if you Black Hole with no teammates nearby, it won’t feel as impactful. In high-rank games, players are skilled enough to follow up on his ultimate.

Dynamo’s Survivability and Team Support

Dynamo also has insane survivability and provides immense support for his team. His teleport ability can save teammates or himself in critical moments. He’s easily the best support character in the game and arguably the best overall character due to his ability to turn the tide of the game.

Great Talon: The Worst Character

Great Talon is considered the worst character in the game. His performance is significantly lacking, and he doesn’t provide the same utility or power as other heroes, making him a low-tier pick.

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Great Talon: A Weaker Version of Vindicta

I placed Great Talon in the trash tier, but he’s still playable. Unlike other games where trash heroes are unplayable, he just feels weaker than everyone else. He does what Vindicta does, but worse. As a ranged character, he performs well in lane, dealing significant damage, and his ultimate can confirm kills across the map. However, in comparison to Vindicta, he’s just a budget option. He’s much squishier, and Vindicta has more survivability, better lockdown with the stake, and a more impactful ultimate that gives gold to the entire team.

Playing Great Talon Feels Like a Burden

If you pick Great Talon, you’re like that Han player nobody really likes. You’re just there to annoy others but not contribute as much to the team. Vindicta, with her lockdown and damage, is simply more effective. Playing Great Talon feels more like a nuisance than a real advantage, which is why he’s rated so poorly.

Haze: The A-Tier Noob Stomper

I’m placing Haze in A-tier. Now, I know you might say, “Metro, Haze kills me in every game, and she presses four, and everyone dies!” The reality is, there are many counters to Haze, and she’s really weak in the early game. In my opinion, she struggles in the lane phase, although certain lane combos, like pairing with Abrams, can make her shine. When solo in lane, though, she’s weak and takes a lot of farm to become effective.

Haze’s Strength: Punishing Out of Position Players

Haze is the best character to punish players caught out of position or wandering around the map. Her insane mobility and invisibility make her a noob stomper. If your opponents are frequently out of position, Haze can capitalize on that and carry the game.

Why Low-Rank Players Perceive Haze as Overpowered

This is why I think low-rank players see Haze as the most broken character in the game. While she is really good, she’s not the best. If you buy Metal Skin for her ultimate, you won’t die, but she’s still very squishy. If you catch Haze out of position and focus her first, she dies often. For the record, I rate Wraith higher than Haze; I don’t think she’s overpowered.

Inferno: A Late-Game Powerhouse

Inferno is a solid character but takes a while to come online. He needs a lot of farm, meaning the rest of the team has to pull their weight while he farms in the jungle. In certain team compositions, Inferno isn’t great because if multiple players on your team need farm, he becomes a burden. However, once Inferno is farmed, he can carry the game by himself. Late-game, he’s nearly unkillable and can put burn effects on enemies, causing them to melt.

Ivy: A Pro-Level Support

Ivy is excellent in professional play. I’ve seen some incredible plays where Ivy uses her ultimate to save teammates or her stone form to make game-changing plays. However, Ivy is quite weak in lane, as she’s primarily a support character. Although she’s not as impactful in casual games, her coordination with a team in pro-level games is unmatched.

Ivy: A Team Multiplier

If you’re a good Ivy player, you can significantly multiply the impact of your team. That’s how I view her role. However, if your team isn’t performing well in ranked play, Ivy becomes almost useless. Sure, you can build a gun Ivy and deal some damage, but there are better options. Why not pick Wraith at that point? This tier list is primarily based on characters that can carry, and I don’t think Ivy is a carry hero.

Kelvin: The Busted Meta Pick

Kelvin with a gun build is the new meta, and it’s insane. Kelvin excels in lane, and his ultimate is one of the best in the game. It can isolate enemies in team fights, keep you or your team alive, and his Ice Beam can stop enemies from attacking or escaping. Kelvin also somehow has the highest gun damage in the game, which makes full DPS Kelvin builds incredibly strong. There’s no composition that doesn’t work with Kelvin; he fits in every team and can single-handedly win games.

Lady Guist: The Second Best Laner

Lady Guist is arguably the second-best laner in the game, right after Bop. Her abilities deal an absurd amount of damage, especially in the lane phase. If you lose your lane while playing Lady Guist, it’s likely a player issue because her one ability deals incredible nuke damage.

Lady Guist: A Dominant Laner with Post-Laning Struggles

If you’re in a 1v1 lane with Lady Guist, you shouldn’t lose to anyone because of her massive damage output. However, her problem arises after the laning phase. She lacks crowd control, can’t easily enter or exit team fights, and skilled players will stay out of range for her ultimate. Even if you manage a life swap, good players will stun you immediately after, punishing your move. Despite her strength in the lane, she struggles later in the game, which is why I rank her in C tier. She can snowball from the lane and potentially carry, but it’s inconsistent.

Lash: The Best Mobility and Initiator

Lash boasts the highest mobility in the game, making him excellent at initiating team fights. His ultimate has tremendous carry potential, allowing you to throw enemies into your spawn or even back into theirs. He’s strong in lane with a great starting game; his gun and ground slam are very effective in lane. Though he’s not the best laner, he’s incredibly solid. The only downside is that he falls off slightly in the very late game. I’m placing Lash in A tier for now, as he’s not quite as overpowered as the S-tier characters, but he remains one of the most solid picks in the game.

Lash: A Strong Carry Option

I believe that if you pick Lash and play him well, you can carry games. Lash has great mobility and potential, but McGinness, on the other hand, is a character I’ve struggled with. Sometimes it works, but most of the time you just end up split pushing. Even when fully farmed, McGinness’s turrets can be annoying, but overall, he doesn’t contribute much in team fights. Most of the time, you’ll find him pushing a side lane while the rest of the team dies in a fight. His laning phase is decent, but I rank him as the second worst character in the game.

Krilla: A Game-Changing Hero

Krilla, on the other hand, brings a lot of value. His ability to render an enemy unable to play is game-changing, similar to Dynamo but affecting only one person. However, Krilla’s ability has a shorter cooldown. If you catch anyone, they are basically dead. He also has the longest disarm in the game, where he throws sand in your eyes, preventing you from shooting. Krilla excels in lane with his insane regen. He may not be able to hard carry if your team is underperforming, but his versatility in shutting down enemies makes him a powerful pick. Definitely an S-tier character.

Paradox: A Strong Laning Initiator

Paradox ranks as low A-tier. If you’re truly skilled with Paradox, like players such as Michaels, she can be incredibly strong. She is one of the best laning characters with amazing initiation potential. If she starts a fight by swapping an opponent at the right moment, she can create a game-winning play for her team. However, despite her strengths, I don’t think she is as solid as the S-tier characters. Paradox offers a good hybrid between support and DPS but lacks the consistency to be top-tier.

Pocket: A Better Initiator Than Lash

I believe Pocket is better than Lash. Pocket excels at initiating fights, dealing insane burst damage, and is the most survivable character in the game. He can escape almost any situation for free. His ultimate is game-changing; if you hit multiple enemies with it, they are forced to back off, giving your team an advantage. Pocket can win a team fight solo with his ultimate and is incredibly versatile, allowing players to play him aggressively or passively. There’s no character that directly counters Pocket, but he is challenging to master, with advanced mechanics that make him difficult to pick up for beginners.

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Seven: A Noob-Stomping Character

I’m going to rank Seven in low S-tier. He’s somewhat of a noob character with a free stun, and his ultimate is a hard counter against inexperienced players. The ultimate works well because bad players will ignore it and burn to death. However, good teams will either hard-focus Seven when he’s in his ultimate or position themselves out of range, rendering the ultimate useless. Outside of that, Seven doesn’t offer much in terms of insane damage. His stun is useful, and you can build him as a support, but realistically, he’s more of a B-tier character. While he’s a noob-stomper, Seven isn’t great in high-rank play.

Vindicta: The Broken DPS

Vindicta is absolutely broken and by far the best DPS in the game. Playing Vindicta feels like PvE because you don’t need to interact with other players—enemies can’t hit you. You sit in the skybox, sniping people like you’re playing Dust 2 in Counter-Strike, using an AWP. Vindicta players avoid direct combat with others and don’t need to. Her stake stops enemies from moving, disarms them, and her crows deal insane damage. At high levels of play, if someone is at half HP, they’ll die to her snipe. Vindicta also gains more gold from sniping and remains incredibly survivable with correct positioning.

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