Hey guys, Librarian Husky here. In this guide, I will talk about some of the early mistakes I made in Mythic plus dungeons and the biggest lessons I’ve learned. I’ve gone from a complete noob to one of the highest-rated dungeon healers in the span of one expansion. My original goal with this channel was to get more people to try and play Mythic Plus seriously, and I hope you all find this sort of thing useful.
However, World of Warcraft has been around for a while. Mythic Plus is somewhat new in a unique game format. A lot of things that go on are unintuitive and take some getting used to. A big part of Wow is the learning curve. Maybe if I share some of the things that I wish I knew, you all can cut through the hard part faster and get to the really fun stuff. Let’s get started.
So the first lesson that I want to share is don’t release. This is a pretty unintuitive system. In any other game you play, you die. You’re not too happy that you die. You may get a little notification or press a or press start or press enter to resurrect your character, and almost always, you want to be doing it as fast as possible.
WoW differs in a way, especially in Mythic Plus, where releasing doesn’t always get you back where you want to go. It’ll put you at the nearest graveyard. In Mythic Plus, this can be a bad thing because sometimes you may be far away from the nearest graveyard. Especially if you have teammates that can resurrect you either in combat or out of combat.
It’s generally not good to press release and respawn right away. You may have skipped mobs, or you may have a teammate that can run faster than you or go invisible; that way, they can still resurrect you. One Habit I see from newer players is immediately releasing every time they die. I think, as a newer player. It’s a good idea to just ask. If you don’t know the dungeon, say, should I release here? That way, you can get an idea of what your teammates are doing, and someone might fill you in on where the nearest graveyard is.
You can’t always play for a score
Lesson two is that you can’t always play for score, so the currency or score or MMR rating or whatever in mythic plus dungeons is from the site Raider Io. There’s no in-game rating. However, most people have taken to the Raider io scoring system to judge their progress and compare it with other people. It’s pretty easy to gain a score once you get started in Myth or plus dungeons. You do a dungeon that you’ve never done before. With eight dungeons and Shadowlands, you’ll be able to choose. Well, okay, let me do this one. I haven’t done this one in a while, and then slowly upgrade your score.
Go into group finder
Eventually, however, you get to a point where you can’t simply go into group finder and get accepted immediately into a group for the score. Especially as metaclasses are really popular classes, it could be easy to get into groups, but you do hit a wall at some point, and you have to break that mindset of I will only play a dungeon if it’s an upgrade for me. If you look at the highest push groups, everyone tries to push keys up.
That’s not really a thing as you get higher rated in terms of, well, I’ll only accept an invite to a group if it’s the score for me, or I’m only going to join this group if it’s the score for me. Generally, the best thing you can gain is friends, and practice is going to be more valuable than a score. You’ll also find that once you break this Habit, there are still lots of other people that have this Habit person that only will play with you if the key that you’re inviting them to is a score or very close to scoring, and generally, the advice I would give is to try and avoid those people.
Making lots of mistakes
Lesson number three, you always make way more mistakes than you think you do. This is one that I knew, but I think it really needs to be on a sort of list like this. The advice that I always give people is to record yourself. Talking about self-improvement in World of Warcraft. It’s important to record yourself to see what’s going on. The problem, or the good part, in Mythic plus dungeon, is that so many things are going on. You don’t really know what has your attention.
- I was in the tall desire.
- Tank died to the Raison Bleed.
- He said it was my fault.
- I said it was his fault.
- Whose fault was it?
The in-between time is really important
Highest damage classes
Be willing to experiment and fail
Enjoy the time on the bench
Lastly, be happy when you’re on the bench. The thing is, nowadays, in games, you’re not used to having a bench. You go in. There’s no social networking. There’s no waiting. All it is just a bam attack. In contrast, there are some benefits to that system too. The problem is you end up with people that you don’t always want to play with, and you end up kind of stuck in a rut where you’re like at 50 win rate, and you’re not really accomplishing anything.
- You load up Dota 2 or League or whatever game that you play.
- There’s one big shiny button.
- You press it.
- You get a timer.
- Then bam, you’re in a game.
Why was kind of Unique. in that there’s no matchmaking for Mythic, plus you just. Go down the groups just like it’s the year 2000 again and just look at everyone’s name and try and apply to groups and see who accepts you. It’s cool, and it’s bad at the same time. It can be frustrating when you don’t get to play. But ultimately, it’s a part of the game. It’s something that you have to accept.
Static group of people issues
Especially as you move higher, you can’t always have this static group of people that you play with all the time, and like every time you log in, you’re playing like. Sometimes you have to be on the bench. It happened to me a lot. I was moving up. Obviously, you want to get in there and do some lower keys to meet people, but.
Sometimes you can’t find groups. You have to wait around whether it’s mid-level, higher-level, or stuff that scores for you. It’s something that’s okay. You have to embrace that feeling because it makes the times that you do high keys even more special. If you can always press a button and then get a match made into whatever the highest key is that scores for you. I think Mythic Plus would lose much of its magic in terms of exciting things or feeling like something is on the line.
Pushing a whole week or weekend
So even though it. Sometimes you go a whole push week, a weekend, or even a day you have a Friday night, and for wow players, a Friday night is sitting around and playing on the computer.
- You’re expecting to get a lot done and have all your friends play.
- Maybe you log on.
- They’re playing with another healer
- That guy doesn’t log off for the whole day, or maybe you have a friend missing.
- You don’t have anything to do.
Ultimately you have to accept that sometimes it’s going to happen, and you can’t get down on yourself when you’re on the bench. You just have to accept it, and you’re like, hey, today we’re on the bench and move on. It was a bit rambly, but I hope I learned some of the lessons that people don’t necessarily tell you when you’re just getting into Mythic Plus. Thank you for checking my short but informative guide. Please don’t hesitate to visit our Mythic 15 Boost Services page – we are ready to help, no matter what. Bye!