Hello again, everyone! Welcome back to another New World 1-20 level boost featuring the Fire Staff. We wanted to share some exact setups so you could know what to expect from this weapon when the entire game releases and you order our offer. Sit back and start reading, just as usual.
Why should I buy the Fire Staff 1-20 Level Boost in NW?
Right before we start, here is a little hint to help you grind experience for your weapons: you can not only take out mobs completely but also get the first hit on a mob and switch to different armament to finish it, and still get the experience with the one you used first. Don’t pay too much attention to it unless you want to upgrade an armament you haven’t used before.
As usual, there are three ability slots available. Remember that your damage scales of the Intelligence attribute for the Fire Staff. Just like always, we have two different paths that we can take. There are the Flame Summoner tree and the Pyromaniac tree. We are going to go through the first one right now. After we finish with them, you can decide which Fire Staff tree you would like to use after taking the 1-20 NW powerleveling service.
What do Customers receive?
- We will complete an excellent leveling for the Fire Staff on any desired level.
- All items and gold collected by the character during the order process belong to the customer.
How does Fire Staff 1-20 Level Boost in NW work?
- Express speed – We will complete your order with a higher priority, and the completion time will be faster by 30%.
Usually, we start all orders in 1-5 hours. Please check the start time in the desired boost price calculator for more exact information.
- Broadcast – Want to spectate the whole process of farming items & completing your order? No problem, you will be able to do it. Our professional player will start the stream for you.
Buy Fire Staff 1-20 Level Boost in NW now!
Flame Summoner ability
The first ability in the Flame Summoner tree is called Pillar of Fire. It is a medium to short-range minor AOE attack and is one of the most common ones you will use. This ability takes out mobs quickly. In addition, it has a very low cooldown. It could get to 7 seconds or even less with all the items. As you upgrade it going down the tree, you can increase the damage, and if you get Arson’s Advantage perk, you can regain 25% of mana when you use this skill to kill an enemy.
This passive is overpowered, especially if you’re doing any PvE stuff. It’s only natural because if you’re constantly casting and last hitting the monsters with the Pillar of Fire, you will instantly get 25% of whatever amount of mana you have. And managing mana with the Fire Staff is essential in New World, and our boosting professionals found this out during the 1-20 power leveling offers they’ve provided.
Flame Summoner ability tree
The next ability we have on the Flame Summoner tree is named Siege of Fire. This has a five-second cast time, and every single shot after that takes four seconds. It is not very usable in PvE scenarios at all. You can probably get one shot off, and you’re done. If the NPC is coming at you, you’re done. There is no way to cast this anymore if there is anything hostile in a small range around you. You cannot hit them with this ability, as it will get interrupted. This is more of a large-scale war PvP ability, as we see it. Or maybe it would go well in the raids. Test it yourself after taking our NW service and leveling the Fire Staff from 1 to 20.
Meteor Shower ability
The third ability on the Flame Summoner tree is Meteor Shower. It is lovely, especially if you have someone to back you up. If you manage to group up with someone, and they can tank all the damage, Meteor Shower can rain hell on your foes. Especially if you have a high Intelligence attribute! This ability is a channeled one with a large AOE and DPS. However, you can only cast at a short to kind of medium-range from you. However, it is possible to double the casting distance of it as well with the passives under this skill. These would help your New World Fire Staff character for 1-20 powerleveling purposes.
Moving on to the second tree, the Pyromaniac. The first ability there is called Flamethrower. This is just a literal flamethrower in front of you. You can move around while casting this ability, which is a channeling ability. You can keep on casting it for as long as you have mana. However, the only downside to this is that it drains your mana very quickly.
So make sure to manage your resources carefully. If you use the Flamethrower for long periods of time, it can put you in very sticky situations. Most commonly, people often find themselves completely running out of mana while killing a mob. And we don’t want that, especially during the 1-20 level process, so if you buy our offer, the NW carry will not make this mistake.
Pyromaniac tree abilities
Incineration is the second ability of the Pyromaniac tree. Incinerate creates a ring of fire around you and has a pretty good radius. When you use the Flame Out passive, which doubles the radius. It does a pretty decent amount of damage. It is honestly comparable to the damage that Pillar of Fire does, except a little bit more. But this one is good for dealing with many mobs on you. When there is no opportunity to aim, and everything approaches you to fast, cast this ability, and it will hit in the full radius around your person. This Fire Staff spell contains great power for boosting the 1-20 level for this NW weapon.
Pyromaniac Burnout ability
The third and final ability for the Pyromaniac is Burnout. This skill is a dash, like with the Life Staff. After a short cast time, It will shoot you forward, leaving a burning trail on the ground. That trail will damage mobs and players if they walk into it. After finishing casting it, your character will not be able to perform any actions for a bit.
Personally, we do not recommend putting it on the ability list just because there are other abilities like Pillar of Fire or Meteor Shower, or maybe even Incinerate that would fit better on the ability wheel. These would help you in more scenarios than Burnout, but that’s the last and final ability for the Pyromaniac. You can use it sometimes during the 1-20 level boost but replace this Fire Staff spell upon reaching the NW endgame.
When you’re looking at these trees, they’re not that complicated. But here’s another tip for you. Flame Summoner and Pyromaniac can be mixed, so you can mix any abilities you want from each one. Feel free to take any perks, especially if you want to slow enemies with three or more fire stacks or increase your physical armor by five percent while holding the Fire Staff. Remember that you can pick the passives from one tree while mainly running the other one.
But what we want is to encourage you to test different builds yourself! For example, if you’re using Flamethrower and want to upgrade its damage, range, and movement speed, it has all that in passives right below the skill itself. Or you can increase the radius of a Meteor Shower by 50%! The same applies to other abilities, so feel free to explore. Order our leveling service, and get the Fire Staff from 1 to 20 on your New World avatar.
We hope you enjoyed this article and gained something valuable from it. There are pages for all kinds of weapons available on our website. If you are interested in something else or just lurking around, start exploring from our main WoW boost page. Our helpful managers will always be there to help you. Bye-bye.