Hey, what is up, guys! Librarian Husky is here. Welcome back to another Diablo Immortal guide. So this guide is all about chaining kills. Within the elderly or wherever possible with this build, I love this build because there’s.
So much mobility plus there’s. So much AoE damage that you put on the ground, then you move away. Move away, and then you come back for the loot, right. We got punished on the default skill, the primary attack. I prefer that one over inevitable fire sacrifice excellent for an AoE attack. I do prefer to punish. Maybe I could use sacrifice, but the falling sword is on my equipment. It’s on the weapon. So the weapon does have the falling sword. Now summons a storm of blades around it, continually damaging enemies. That’s the whole point of the build, so I cannot use the sacred fire one.
- If I remember correctly, that’s on the weapon, right. So consecration great skill. Significant AoE damage over six seconds 13k damage. A needed one.
- Suppose you’re going to be doing. So much damage I’ve got drawn quarter here. I don’t have the fire version of this; I do have the knock-up version.
I think this works great with the chip of stone flesh, as each time you cause an enemy to lose control, you will also apply an explosive curse right. I do believe it is a loss of control where you knock them away.
For a split second, they cannot do anything. So chip of the stone flash works with that skill. I am also running the spinning shield. So spinning shield, I’m not running the ones around you.
- I am running the one that goes to a specific location for five seconds, continually inflicting 16k damage,17k damage, and reducing movement speed.
- This is very helpful for a single target. Especially on those high hp targets, high wall survivability targets were. Unfortunately, the crusader doesn’t have significant damage on a single target.
He has a lot of AoE, and the spinning shield helps with the AoE and also helps with the single target. So that’s why I prefer this over the big AoE since it’s very lockless.
The Elder Rift comes to a 2-minute 15 minutes 30 depending on the Rift. But the whole point of the build is so that you can chain the kills right.
- You want to change the kills to at least 101 plus. All right, you want to get that brutal bonus.
- , So that gives it an excellent solid XP of about 120k is what I’m getting right now. So you drop the AoEs, and you keep on moving. Keep on moving.
- You drop the AoEs, and you see that falling short that’s a lot of damage.
So what I’m trying to do is keep on chaining the kills. I drop one of the spinning shields and then move on to another target. Drop down the falling sword, move on even forward, then drop another AoE here. Move forward right until my horsey comes back. My horsey is back then. I find the elites. The elites are good to kill because they also drop those huge experience orbs. Remember, you want to pick them up at this time, and I’m already at 48 kills.
I’m looking for a hundred plus. Drop the AoE that keeps on my bonuses on the kills, right. It doesn’t reset it. So it’s like I keep killing the target without really killing the targets, and I’m just scratching them with the spinning shield.
This should give me enough for at least a hundred. So after that, I don’t mind since the Rift is probably over. It goes on for about two minutes.
- Look at that 12.2k. Substantial damage and right. Now I’m just looking for big groups of enemies or elites. This is like a lousy rift.
- Also, we’ll do another one after this one but look at how bad this Rift is.
I should have gone the other way. So, if you’re not finding enemies, you’re going the wrong way. If you don’t find enemies, you’re going the wrong way. If you don’t find enemies, you’re going the wrong way. It’s what teaches you.
I can beat the boss, where the spinning shield is. Look at that. I used my spinning shield boom as a protection shrine. This is an annoying boss, not so easy to avoid.
All right, two minutes 33.69. The whole point of the build is to keep on chaining the kills. It’s not that easy to chain them if you don’t have so much continuous damage. Right again, let’s see how I can chain the kills. Here we need to get at least a hundred. So we get the brutal bonus, right. So this is looking good already. Like just from the horsey damage from the draw and quarter, I’m getting a good amount of damage.
Let me throw a spinning shield there. Keep him busy throw a spinning shield there also keep them busy. Her consecrate there keeping them busy keeping those kills look at that. Drop this there, the falling sword dropper spinning shield, which should be the whole run. Because I’m seeing another two elite packs here two elite packs. I’ll drop everything there for these. Come back, kill this. This is looking like a good rift. These are the riffs you want regardless of the class you’re playing. Okay, this one drops the the spinning shield and moves a little bit forward.
- Just two to see it out there’s an elite, then that’s going to be the Rift, honestly.
- I have to draw this one over there to the other elite pack. Just drop consecrate there, falling short.
- Look at them dying through all that continuous residual damage I dropped.
And honestly, the set that I have on is not even the one I want, right. Look at all those progress orbs that I didn’t even need 110 kills 14k XP there.
Thank you very much for reading this short article. I hope it was helpful, and now you know everything about how to do or buy a boost in Diablo Immortal.
If you are interested in other related products for this game – welcome to Diablo Immortal Boosting Services’ main page.
This was Librarian Husky, cya on the next page.